Good observation.maze wrote:would have to make it so that the person is not aggro by anyone- or else your allys will banish you to save you.
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Robben_DuMarsch
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Re: Alternative to kill: Banish
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_Gunnar
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Re: Alternative to kill: Banish
Actually, I quite like that possibility - perhaps give it a timer instead if the person is aggroed. Makes combat less binary, potentially.Robben_DuMarsch wrote:Good observation.maze wrote:would have to make it so that the person is not aggro by anyone- or else your allys will banish you to save you.

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Teleskop
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Re: Alternative to kill: Banish
or maybe make the banished person lose all items
( idk why maybe just so )
( idk why maybe just so )
Teleskop
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FerrousToast
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Re: Alternative to kill: Banish
... seriously? the abuse-able side would be raiders down you in the wild and then banish you. Now you might maybe still have your stats, whatever they didn't steal, but your base is gone and your map is 100% useless. This is the worst fucking idea ever.

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Archiplex
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Re: Alternative to kill: Banish
What?FerrousToast wrote:... seriously? the abuse-able side would be raiders down you in the wild and then banish you. Now you might maybe still have your stats, whatever they didn't steal, but your base is gone and your map is 100% useless. This is the worst fucking idea ever.
Most people know how to walk back to their bases.
I like the idea, except the avenue of abuse possible. It should not be useable on outlawed people, and it should be only useable if combat has ended (This also means that a downed person should auto-yield)
Queen of a cold, dead land. Caretaker of the sprucecaps.
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Leafstab
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FerrousToast
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Re: Alternative to kill: Banish
from spawn sure, but if it's sending you back to spawn you can just walk back to the base you are grienfing as well. He said it should send you somewhere random in the wilderness, which could be an hours walk from your base, or it could be 30, if you get placed on the opposite side of the world, and if your a hermit how will you even find the right way to walk? things that are the most punishing to the noobiest among the community are not adequate anti griefing measures as they will simply become griefing methodsArchiplex wrote:
What?
Most people know how to walk back to their bases.
I like the idea, except the avenue of abuse possible. It should not be useable on outlawed people, and it should be only useable if combat has ended (This also means that a downed person should auto-yield)
exactlyLeafstab wrote:I feel this would be really shitty for hermits and small groups

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Archiplex
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Re: Alternative to kill: Banish
Leafstab wrote:I feel this would be really shitty for hermits and small groups
For hermits and small groups their characters tend to be more valuable than their bases.
I don't like the aspect of destroying HF though- maybe it can give a debuff that prevents you from hearthing instead (but not logging out)?
Queen of a cold, dead land. Caretaker of the sprucecaps.
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Sevenless
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Re: Alternative to kill: Banish
I'm seeing a lot of generic "It'll be abusable" without much specifics. Could someone outline some scenarios so we can work out the flaws perhaps?
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Archiplex
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Re: Alternative to kill: Banish
The situations were given before-Sevenless wrote:I'm seeing a lot of generic "It'll be abusable" without much specifics. Could someone outline some scenarios so we can work out the flaws perhaps?
Let's say you have outlawed characters in a village, and you are getting raided (Or, you are running from a larger party during a fight)
To cut losses, you can KO the outlawed characters and banish them, saving them from otherwise inevitable death. Same in the second scenario.
Queen of a cold, dead land. Caretaker of the sprucecaps.
