
and J&L was not kidding about the tradestand location~ we got the boxs hella far before they stop working.

Unfortunately this really limits the potential for bartering with newbies. Many curios can't be requested because they're not used in crafting recipes. I can ask the customer for a pearl, but I can't ask for a woodshaving or spiderweb because they're non-ingredients. And other "upgraded" versions like everglowing embers only show up as base coal, so can't ask for them either. I reckon golden eggs would come up as normal eggs (I don't have one to test). Would compiling a list of these items help fix it?jorb wrote:One thing to note is that, much as in Legacy, the stand can only accept items which have input types set for them (internal mumbo-jumbo, but loosely corresponds to items used in crafting). We are looking to fix this, but the imagined fix is more involved.
loftar wrote:You do appear to need a good trolling.
barra wrote:Experimenting with wood colours:
Conclusion:
You Sir, are rapidly becoming my favourite poster ....barra wrote:You need a barter stand, at least two boxes and preferably a wall between the stand and the containers.simimi wrote:I hope some kind person will make a page for it in the wiki, or a post to explain this in a way stupid people like me can understand.
Build the barter stand
Claim the barter stand
Click connect and put the green hand in the first box
Put the red hand in the second box
Choose a desired item in the barter stand menu (confirm with enter)
Choose a desired quantity
Choose a desired essence, substance, vitality
The barter stand will automatically take 1 item from the box with the green hand, sell it for the item/quantity/quality marked, and put the new item in the box with the red hand. It will do this over walls and barriers, so all you have to do is build the stand outside your base and occasionally empty/refill the connected boxes.
I haven't had time to test it extensively, but since you can just leave 0 in any of the E/V/S fields I assume it's fine.Amanda44 wrote:Do you have to choose a desired ess, subs and vit, meaning what if you don't care less? Lol, can you just leave it be? I use Amber client and just have it set to a single number and a single colour because otherwise it just makes my haven life far too complicated and I really don't know or care what any of those things do.
loftar wrote:You do appear to need a good trolling.
You can grant permissions on the claim where the containers are, so they can refill goods / empty payments.ramones wrote:Can the owner of the stand set perms for other co-villagers to be "co-owners" and help him with the barter, or is it fixed on one person only?
True, but this might be intended to avoid the alts discover all items in 5 minutes exploit from prior worlds.EnderWiggin wrote:Looks like buying item does not grant discovery. Why is that? If I can't make items out of materials I've bought because I had not discovered it by myself, then I don't have incentives to buy it.
Seems like you're missing nothing, since the biggest container we have is 63 slots (taken the one occupied by the red hand in account).ramones wrote:I'm not sure if this will be as effective as it used to be in old system. There you could buy stuff until there was space in the barter (id had tons of space). Now if I want to sell hq axe in one slot for 40 blueberries, I can only make 1 trade, cause then my LC is full of berries already? Or is there something else I'm missing?