I'd also like to know this, neither of those workhitzu wrote:Wait. How can I sell 3 stones for 1 nugget? Should I write 1/3 or 0.33333 into the quantity field?
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hazzor
- Posts: 2245
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Re: Game Development: Le Happy Merchant
Oh boy, here I go cheesemaking again...
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jorb
- Posts: 18715
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Re: Game Development: Le Happy Merchant
The stalls presently sell one item at a time.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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hitzu
- Posts: 42
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Re: Game Development: Le Happy Merchant
I hope that the word "presently" is the key word here.jorb wrote:The stalls presently sell one item at a time.
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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: Game Development: Le Happy Merchant
it'd be nice to be able to sell less valuable items for more valuable ones. I suppose currently we can't do that.
since most trade in my neck of the woods will be newbs that might want to pick something up on the way by, It'll be incredibly unlikely I'll ever buy anything, but rather exclusively sell.
since most trade in my neck of the woods will be newbs that might want to pick something up on the way by, It'll be incredibly unlikely I'll ever buy anything, but rather exclusively sell.
Oh boy, here I go cheesemaking again...
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Ferinex
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LadyGoo
- Posts: 2767
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Re: Game Development: Le Happy Merchant
I like the barters, but cannot use them for trading purposes. Any trading center with barters might attract camper raiders + or if a noob will have autohearth on, he/she will hearth away after seeing other customers.
Practically it is hard to use without being afraid of losing your items/characters. There should be some way to travel safely to a trading center.
+ it would be nice if you guys could introduce gaming time as a smaller currency for trades. Like gaming hour, day, week or something along this.
Practically it is hard to use without being afraid of losing your items/characters. There should be some way to travel safely to a trading center.
+ it would be nice if you guys could introduce gaming time as a smaller currency for trades. Like gaming hour, day, week or something along this.
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jordancoles
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Re: Game Development: Le Happy Merchant
Some reintroduction of charter stones might be nice, it'd have to be properly planned out though or we're just back to walljumping
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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LadyGoo
- Posts: 2767
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Re: Game Development: Le Happy Merchant
Actually, yeah. Building a charter stone in a communal area would be so nice for trades.jordancoles wrote:Some reintroduction of charter stones might be nice, it'd have to be properly planned out though or we're just back to walljumping
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W9 Hive [Ruler]
W8 Dis [Chieftain]
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Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN
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Granger
- Posts: 9255
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Re: Game Development: Le Happy Merchant
You don't really argue with custom client auto-flee on unknown toon here, do you?LadyGoo wrote:I like the barters, but cannot use them for trading purposes. Any trading center with barters might attract camper raiders + or if a noob will have autohearth on, he/she will hearth away after seeing other customers.
Why turn on such a feature when going to a place to meet other people?
Why should you go to trade with your main?Practically it is hard to use without being afraid of losing your items/characters. There should be some way to travel safely to a trading center.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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jorb
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Re: Game Development: Le Happy Merchant
Would it? How so? Because people can spawn an alt there and carry goods home, or...?LadyGoo wrote:Actually, yeah. Building a charter stone in a communal area would be so nice for trades.jordancoles wrote:Some reintroduction of charter stones might be nice, it'd have to be properly planned out though or we're just back to walljumping
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose