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Jfloyd
- Posts: 995
- Joined: Tue Jun 09, 2009 3:51 am
Re: Big List of ideas and suggestions
You realize that this post goes COMPLETELY against Jackard's post suggestions list?
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Flascher
- Posts: 42
- Joined: Mon Jun 08, 2009 11:30 pm
Re: Big List of ideas and suggestions
In favor of Jackard, I believe that Jorb has announced before that even though they appreciate the kindness behind players trying to help with development, they won't accept any sprites, codes, etc. The only thing they want from us is our ideas that keep this game going!Jackard wrote:5.1 not going to happen
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minck1
- Posts: 100
- Joined: Mon Feb 01, 2010 3:26 am
Re: Big List of ideas and suggestions
Why make the engine open source if you don't want code fixes?
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Seizure
- Posts: 1021
- Joined: Thu Sep 03, 2009 5:55 pm
Re: Big List of ideas and suggestions
The client is open source, not the stuff server side. Big difference between the two. 
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Delamore
- Posts: 1234
- Joined: Mon Jul 13, 2009 9:11 am
Re: Big List of ideas and suggestions
So were people not listening to your suggestions when posted alone, so you lumped your terrible and uninformed suggestions in together with a bunch of other peoples suggestions in the hopes that people might read them?Bigfish wrote: 5.1 Adding a modeling forum in the Development
I dont know if there are any talented artists here but it would be awesome to collect contributions for new content like buildings/items etc. and it would be drasticly increase the games progress.
A good example is " Infinity: Quest for Earth " ( has nothing to do with RPG but anyway) which is soley developed by one person and gets a lot of contributions artwise.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Re:
no its numbered 3.3 because i was talking about 3.3 which he erased. something stupid, i cant even remember what it was nowChakravanti wrote:Are you talking about 4.1? That's ot vague. Allow villages to erase domestic scents with authority. THere should also be more village roles. Or instead of roles, a system of ranks.Jackard wrote: 3.3 horribly vague
but spot on everything else.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Big List of ideas and suggestions
"Big Stupid List of Other Peoples Ideas and Poorly Formatted Suggestions That I Will Edit So Its Difficult to Really Discuss Any of Them"
Bigfish gets a
F
Bigfish gets a
F
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Bigfish
- Posts: 170
- Joined: Fri Aug 21, 2009 6:46 pm
Re: Re:
Sorry for editing. I took it out because it was not well thought and too vague.Jackard wrote: no its numbered 3.3 because i was talking about 3.3 which he erased. something stupid, i cant even remember what it was now
How quality works: viewtopic.php?f=7&t=3057
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Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Big List of ideas and suggestions
Don't be such a dick! Remember, we needed a 'Do not suggest' list anyway!Jackard wrote:"Big Stupid List of Other Peoples Ideas and Poorly Formatted Suggestions That I Will Edit So Its Difficult to Really Discuss Any of Them"
Bigfish gets a
F
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Bigfish
- Posts: 170
- Joined: Fri Aug 21, 2009 6:46 pm
Re: Big List of ideas and suggestions
Jfloyd wrote:You realize that this post goes COMPLETELY against Jackard's post suggestions list?
Do you mean this list? I dont see a big difference.Jackard wrote:Game lacks cohesion, lots of stuff feels tacked on and could use reworking into a whole. And if you want a survivalist permadeath environment with pvp, if thats what youre really aiming for, the game should focus much more on group advancement than individual
Youd probably want Improved Mapgen too just to make the restart feel fresh and interesting
- Combat and Sieges
Reworked FEP and Foods
Streamlined Crafting
LP Replacements
Stats and Beliefs made more useful/multipurpose
Extra stuff that would be nice
- Mounts and Vehicles
Bridges or Fords
How quality works: viewtopic.php?f=7&t=3057