Game Development: Apperances of Fix

Announcements about major changes in Haven & Hearth.
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jorb
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Re: Game Development: Apperances of Fix

Post by jorb »

sabinati wrote:
jorb wrote:
  • Wagons should be unable to cross ridges and shallow water. Reported/suggested here.
no, no, you were supposed to make wagons able to cross shallow water
Sorry. I was unclear. They were able to cross ridges but not shallow water. They can now cross shallow water but not ridges. Edited OP.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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sabinati
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Re: Game Development: Apperances of Fix

Post by sabinati »

excellent
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warrri
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Re: Game Development: Apperances of Fix

Post by warrri »

jorb wrote:
sabinati wrote:
jorb wrote:
  • Wagons should be unable to cross ridges and shallow water. Reported/suggested here.
no, no, you were supposed to make wagons able to cross shallow water
Sorry. I was unclear. They were able to cross ridges but not shallow water. They can now cross shallow water but not ridges. Edited OP.
Can they squash tiny game like chicken and rats and frogs PLEASE.
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nethack
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Re: Game Development: Apperances of Fix

Post by nethack »

jorb wrote:
sabinati wrote:
jorb wrote:
  • Wagons should be unable to cross ridges and shallow water. Reported/suggested here.
no, no, you were supposed to make wagons able to cross shallow water
Sorry. I was unclear. They were able to cross ridges but not shallow water. They can now cross shallow water but not ridges. Edited OP.
Can we have that for carts too ? That would be nice (...oh snap).
Dominick
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Re: Game Development: Apperances of Fix

Post by Dominick »

jorb wrote:They can now cross shallow water but not ridges. Edited OP.
This is the best thing ever.

This is going to save so much time, in being able to go directly to places rather than navigating around rivers and such. :D
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LadyGoo
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Re: Game Development: Apperances of Fix

Post by LadyGoo »

jordancoles wrote: Personally I like the display sign for marking nodes and for organizing containers in plots with multiple members
I just thought you could assign wooden signs for this, rather than making a separate [ugly] object. :D
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Redkat
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Re: Game Development: Apperances of Fix

Post by Redkat »

this is probably too late after all the other praises and .. less so ones.

But I just used display sign - and it's wonderful, Jorb :)
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jorb
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Re: Game Development: Apperances of Fix

Post by jorb »

You're welcome!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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maze
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Re: Game Development: Apperances of Fix

Post by maze »

Image

I agree
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_Gunnar
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Re: Game Development: Apperances of Fix

Post by _Gunnar »

stop showing off :x
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