I wonder if it would be possible, when placing buildings, that the placeholder image of the building could reflect the materials in stockpiles adjacent to the build site.
i.e. A proper preview of what the building would look like taking into account the materials adjacent to it?
Would solve people getting rather surprised with how ugly they can make their mansions. Not sure how the preview would handle any materials missing from the stockpiles, perhaps back to the default for those, or what it would do if too many materials were adjacent, I guess just choose at random.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
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Re: Stockpiles affect build preview
It'd be swell to get a preview one way or another, at least.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose