After I've discovered :cam bad option black sky is seen most of the time.
Could you please add a sky?
It may be simple - just 2 colors for day and night and it may be even a cube limiting visible area.
Having some kind of distant land and horizon (just a static sprite, like it was done in HL1) could be even more great.
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ekzarh
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Re: Add sky please
Let me show how nice it may be (I am not the best photoshopper though)
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jorb
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Re: Add sky please
The problem with that is the present lack of meaningful rendering distance. I push for this every once in a while, but I don't expect it to become reality any time soon.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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-- Hieromonk Seraphim Rose
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GustawoVegas
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Re: Add sky please
Don't get it. Just put skybox texture in.jorb wrote:The problem with that is the present lack of meaningful rendering distance. I push for this every once in a while, but I don't expect it to become reality any time soon.
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venatorvenator
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Re: Add sky please
https://en.wikipedia.org/wiki/Ultima_VIII:_Pagan#PlotThe world of Haven is locked in eternal twilight as a result of the battle between the Titans and the evil Destroyer, which rendered the sky permanently dark.
Xcom wrote:Most good things last only a short time
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MightySheep
- Posts: 2535
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Re: Add sky please
no thanks, this game already gives me terrible fps as it is, no point rendering something that will never even get seen
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Turtlesir
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Re: Add sky please
skyboxes are normally quite lightweight i believe, depending on the texture. a simple gradient with colours periodically changing along with shadow updates would work well i think (how hard could that be, we already got disco lights, right
). maybe something to include in the season update if that ever comes. 
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ekzarh
- Posts: 336
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Re: Add sky please
Thanks a lot for reply.
For now maybe a solid blue color is possible.
It's near zero in terms of GPU load also.
For now maybe a solid blue color is possible.
It's near zero in terms of GPU load also.
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maze
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Re: Add sky please
Can we have skyboxes now?jorb wrote:The problem with that is the present lack of meaningful rendering distance. I push for this every once in a while, but I don't expect it to become reality any time soon.
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VDZ
- Posts: 2766
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Re: Add sky please
I imagine there should be zero cost to just use a solid color (depending on time of day would be nice) other than black. Unless there's some 'transparency' glitches that would cause some blue pixels to appear when stuff doesn't render correctly...ekzarh wrote:Thanks a lot for reply.
For now maybe a solid blue color is possible.
It's near zero in terms of GPU load also.