Amber Client

Forum for alternative clients, mods & discussions on the same.
Kelody
Posts: 253
Joined: Wed Feb 05, 2014 8:38 pm

Re: Amber Client

Post by Kelody »

Auto switch to system tab would be nice.

If adding more drop commands, soil would be my choice though I'm almost done digging. With the new curio and worms, it's better to drop soil and keep room in inventory for the others.
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Clemence
Posts: 447
Joined: Sat Mar 19, 2011 5:26 am

Re: Amber Client

Post by Clemence »

pink points on full grown crops are not very aestethic, perhaps just make full grown crops=no number, like trees.
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Carebear
Posts: 101
Joined: Wed Sep 09, 2015 2:56 pm

Re: Amber Client

Post by Carebear »

Clemence wrote:pink points on full grown crops are not very aestethic, perhaps just make full grown crops=no number, like trees.
newly planted already have no number - I was actually liking this change but I have never been a fan of eye-candy so aesthetics's be dammed....
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kalkkar
Posts: 189
Joined: Fri Nov 13, 2015 2:49 am

Re: Amber Client

Post by kalkkar »

Clemence wrote:pink points on full grown crops are not very aestethic, perhaps just make full grown crops=no number, like trees.
why not a giant middle finger instead of a dot? that would be rad ¦]
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Turtlesir
Posts: 813
Joined: Fri Aug 28, 2015 3:55 pm
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Re: Amber Client

Post by Turtlesir »

since tracking is a toggle, activate tracking on login turns tracking off when switching to another char. would be nice if it could remember the setting.

edit:
i'm gonna be annoying and list a few more bugs.:)

1)timers still take out a chunk of time left when closing the client.
2)curios finishing on login sometimes don't register for the client, it shows no note of them in system messages and it doesn't renew them from inventory.
3)this one might be only on my end: after many world reloads (going between inside/outside/mineholes, or switching characters), the client starts to hang. it shows as a sudden dip in fps, as in running normally for a couple seconds, then drop to ~5 fps, and shoot up again. this means the game starts to exhibit freezing every few seconds. currently i shut down the client and restart, this will solve it, but is annoying (the first bug compounded with this means i basically can't use timers).
Leafstab
Posts: 401
Joined: Tue Jan 28, 2014 12:26 am
Location: I'm not sure.....

Re: Amber Client

Post by Leafstab »

can you add autosplit option to wooden blocks? :P
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FerrousToast
Posts: 307
Joined: Tue Dec 17, 2013 9:36 pm

Re: Amber Client

Post by FerrousToast »

Turtlesir wrote: 3)this one might be only on my end: after many world reloads (going between inside/outside/mineholes, or switching characters), the client starts to hang. it shows as a sudden dip in fps, as in running normally for a couple seconds, then drop to ~5 fps, and shoot up again. this means the game starts to exhibit freezing every few seconds. currently i shut down the client and restart, this will solve it, but is annoying (the first bug compounded with this means i basically can't use timers).
can confirm this is not just you
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

Clemence wrote:pink points on full grown crops are not very aestethic, perhaps just make full grown crops=no number, like trees.
Main reasoning behind it was so it would be easier to tell when whole field has fully grown. With no number for last stage it would be less distinguishable imo.
Frankly I am not a fan of them ugly looking numbers either, but can't think of a way to make it more eye pleasing and easily distinguishable at the same time.
Turtlesir wrote:since tracking is a toggle, activate tracking on login turns tracking off when switching to another char. would be nice if it could remember the setting.
Oops, apparently toggles work per account rather than character. Fixed locally and it will be in the next update.
Turtlesir wrote: 2)curios finishing on login sometimes don't register for the client, it shows no note of them in system messages and it doesn't renew them from inventory.
Not sure if it can be fixed. Client doesn't always get message about finished curio on login but I need to double check that..
Turtlesir wrote: 3)this one might be only on my end: after many world reloads (going between inside/outside/mineholes, or switching characters), the client starts to hang. it shows as a sudden dip in fps, as in running normally for a couple seconds, then drop to ~5 fps, and shoot up again. this means the game starts to exhibit freezing every few seconds. currently i shut down the client and restart, this will solve it, but is annoying (the first bug compounded with this means i basically can't use timers).
Any idea in which version it started to happen?
lachlaan
Posts: 488
Joined: Sat Apr 06, 2013 9:32 pm

Re: Amber Client

Post by lachlaan »

Could you modify the grid thing so it updates every few seconds, so it doesn't have to get re-toggled all the time during extensive use?
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Reyajh
Posts: 271
Joined: Thu Mar 17, 2011 4:29 am

Re: Amber Client

Post by Reyajh »

romovs wrote:
Turtlesir wrote: 3)this one might be only on my end: after many world reloads (going between inside/outside/mineholes, or switching characters), the client starts to hang. it shows as a sudden dip in fps, as in running normally for a couple seconds, then drop to ~5 fps, and shoot up again. this means the game starts to exhibit freezing every few seconds. currently i shut down the client and restart, this will solve it, but is annoying (the first bug compounded with this means i basically can't use timers).
Any idea in which version it started to happen?
I noticed this too.., seems to me it was around when you had forgotten to do something with the update that the game kept freezing on and then you did that second quick update same night.., around or before Cuck-Hombre update? Sorry can't be more certain when.
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