mammoths longbows and "surprise attacks"

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
Archiplex
Posts: 1362
Joined: Thu Apr 10, 2014 6:28 am
Location: In the midst of the stars and skies

Re: mammoths longbows and "surprise attacks"

Post by Archiplex »

If the game wants new animals, it needs better AI's- big 'boss' monsters like this will only be abused, that's all.


As for mammoth longbows - The last thing we need is a bow that deals enough damage to OHKO
Queen of a cold, dead land. Caretaker of the sprucecaps.
User avatar
Baldarich
Posts: 550
Joined: Mon Aug 10, 2015 2:09 pm
Location: viking ship

Re: mammoths longbows and "surprise attacks"

Post by Baldarich »

evangili wrote:not neccesarily. basicaly mammoths would have so much hp that you cant kill even with rangers bow. longbows must not be very hard to craft, for example cast iron but arrows would need nuggets to craft (the better the nugget the more dmg it will deal) the thought about mammoths is more to make people organise hunting with each other and spending much time to kill a single mammoth, but materials gathered from it would have high q and would be worth. the only prob i found is that a hermit must team up with smne else if he wants mammoth materials

ps dont forget longbow must be VERY slow in order to do TONS of dmg so it can be usefull only for grouphunting, not pvp and such
Why not call them warbows or english longbows (because english archers were op) and have new kinds of arrows
Bodkin arrows = good for penetrating armor
Hunting arrows = the ones to kill mammoths (very expensive)
Teleskop wrote: if the chance to win a lottery is 1 to 1 000 000 it doesnt mean im any closer to winning after buying 1 000 000 tickets
User avatar
abt79
Posts: 1628
Joined: Thu Feb 06, 2014 1:59 am
Location: looking for black coal, completely in vein

Re: mammoths longbows and "surprise attacks"

Post by abt79 »

Archiplex wrote:If the game wants new animals, it needs better AI's- big 'boss' monsters like this will only be abused, that's all.

Not if they can fly.


Also so what if they're "abused", we're puny humans and our only advantage over dragons and bears and trolls is our intelligence
User avatar
Archiplex
Posts: 1362
Joined: Thu Apr 10, 2014 6:28 am
Location: In the midst of the stars and skies

Re: mammoths longbows and "surprise attacks"

Post by Archiplex »

abt79 wrote:
Archiplex wrote:If the game wants new animals, it needs better AI's- big 'boss' monsters like this will only be abused, that's all.

Not if they can fly.


Also so what if they're "abused", we're puny humans and our only advantage over dragons and bears and trolls is our intelligence


Yes except there's a big difference between using our intelligence to outsmart a troll and using exploits to make the troll incapable of attacking while we hit it from the other side of a cliff in melee.
Queen of a cold, dead land. Caretaker of the sprucecaps.

Return to “Critique & Ideas”