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Jackard
- Posts: 8849
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- Location: fucking curios how do they work
Re: Should Characters Be Able to Be Perfect In Every Skill?
dont smoke its bad for you
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Peter
- Posts: 1491
- Joined: Thu Jun 04, 2009 3:36 am
Re: Should Characters Be Able to Be Perfect In Every Skill?
Game design has to take into account the demographics of it's audience. I think it's fair to say that no healthy human being could devote more than three hours every day to the game (that is, 21 hours a week). It would be simple to assume that all players devote that much time and design accordingly, but then players who don't fit that admittedly fanatical play-style would be in trouble.
I would propose that by tying the classes/callings/whatever-it-is-that-J&L-are-planning into this, everyone can have a style they enjoy without crippling either casual or fanatic players.
I would propose that by tying the classes/callings/whatever-it-is-that-J&L-are-planning into this, everyone can have a style they enjoy without crippling either casual or fanatic players.
Surprise.
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warrri
- Posts: 1033
- Joined: Fri Aug 28, 2009 5:55 pm
Re: Should Characters Be Able to Be Perfect In Every Skill?
Sorry im not the person who brags what drugs he already consumed and what experience he has with them.Potjeh wrote:Uh, just what are you smoking, and can I have some?
But anyway, your point is, that unemployed people have a great advantage because they have more time to play the game than working people. So you want caps, which equal out the time difference, so the employed people have the advantage to be as good as someone who plays more. Who is to decide which group shall have the advantage now?
I play more than 3 hours per day, i'm a student and have much time. Sure i _should_ use it for better purposes, but im a very lazy man that is addicted to the computer, while h&h is the best game i have at the moment. This will sure change when sc2 is released, or cataclysm, or d3, but for now i dont want to be surpressed by caps beacuse other people dont have as much time as me.
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Should Characters Be Able to Be Perfect In Every Skill?
When did I mention caps? I'm very much anti-cap. I just want the game to be about skill rather than time investment. That still gives the edge to the people that play 8 hours of day, because skill comes with practice, but doesn't make the game feel like a cheap pissing contest.
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Cookie
- Posts: 293
- Joined: Fri Jan 22, 2010 2:15 am
Re: Should Characters Be Able to Be Perfect In Every Skill?
How about if we phrase it this way: The game should offer rewards to the dedicated whose lives allow them to play 8 or more hours a day. (To be charitable I am going to assume a trust fund in all cases.
)
But the game should also have a place for those whose lives only enable them to play casually, such as twice a week and on weekends, or for two hours every evening. If the casual players have no place except as fodder for the dedicated players they will cease to show up and eventually the dedicated players will cease to show up too, having run out of fodder.
Means to encourage both styles of play would be desirable.
Everyone opposed......?
But the game should also have a place for those whose lives only enable them to play casually, such as twice a week and on weekends, or for two hours every evening. If the casual players have no place except as fodder for the dedicated players they will cease to show up and eventually the dedicated players will cease to show up too, having run out of fodder.
Means to encourage both styles of play would be desirable.
Everyone opposed......?
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warrri
- Posts: 1033
- Joined: Fri Aug 28, 2009 5:55 pm
Re: Should Characters Be Able to Be Perfect In Every Skill?
Thats what this thread was about some pages ago, i havent read everything though.Potjeh wrote:When did I mention caps? I'm very much anti-cap. I just want the game to be about skill rather than time investment. That still gives the edge to the people that play 8 hours of day, because skill comes with practice, but doesn't make the game feel like a cheap pissing contest.
So instead of fixing the cause you want to mess with the symptoms? Why dont you just let it be as it is, and instead add a possibilty to defend yourself for weaker players, such as the long wanted trap, only with siege weapons breakable wall, proper villagemanagement and maybe scent removal from own territory?Cookie wrote:How about if we phrase it this way: The game should offer rewards to the dedicated whose lives allow them to play 8 or more hours a day. (To be charitable I am going to assume a trust fund in all cases.)
But the game should also have a place for those whose lives only enable them to play casually, such as twice a week and on weekends, or for two hours every evening. If the casual players have no place except as fodder for the dedicated players they will cease to show up and eventually the dedicated players will cease to show up too, having run out of fodder.
Means to encourage both styles of play would be desirable.
Everyone opposed......?
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Should Characters Be Able to Be Perfect In Every Skill?
Yeah, it got derailed badly. For the record, I disagree with the OP.
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Brickbreaker
- Posts: 331
- Joined: Sat Jan 23, 2010 6:54 pm
Re: Should Characters Be Able to Be Perfect In Every Skill?
Should Characters Be Able to Be Perfect In Every Skill?
I say no.
I say no.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Should Characters Be Able to Be Perfect In Every Skill?
See people, why 11 pages to discuss about it? Here you got your answer.Brickbreaker wrote:Should Characters Be Able to Be Perfect In Every Skill?
I say no.
