Client Screen Size

Thoughts on the further development of Haven & Hearth? Feel free to opine!
SinJin
Posts: 119
Joined: Thu Jul 23, 2009 11:44 am
Location: Ohio

Re: Client Screen Size

Post by SinJin »

Going too big would force an increase of the draw distance and that would create a huge impact on the server and bandwidth.

I'd like to see it happen but it will kill the server and/or bandwidth with its current performance issues.
minck1
Posts: 100
Joined: Mon Feb 01, 2010 3:26 am

Re: Client Screen Size

Post by minck1 »

With so many people already running Pacho's client at 1400x1000+ resolutions, I dont think making the standard client 1280x1024 would change much.
Brickbreaker
Posts: 331
Joined: Sat Jan 23, 2010 6:54 pm

Re: Client Screen Size

Post by Brickbreaker »

type ':fs 1' for fullscreen
Pacho
Posts: 712
Joined: Wed Jun 10, 2009 2:21 am

Re: Client Screen Size

Post by Pacho »

The server already sends enough data to fill a 1024 x 768 screen.
User avatar
theTrav
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: Client Screen Size

Post by theTrav »

SinJin wrote:Going too big would force an increase of the draw distance and that would create a huge impact on the server and bandwidth.
Pacho wrote:The server already sends enough data to fill a 1024 x 768 screen.
Specifically, my understanding is that the server sends you data based on where it thinks you are.
How your client chooses to render that data is completely irrelevant to the server.

If you spend some time playing around with pacho's client on super high res, you will notice that while you get map tiles all the way to the edge, many of the foreground elements are not drawn until they are within a sufficient range of you. There are also some artifacts around updating things that go out of range etc.

I repeat.
theTrav wrote:So far as I can tell, bandwidth would not be significantly impacted by increasing the resolution to 1024x768 (or ever 1200x800 to give some love to us widescreeners)
I haven't really thoroughly investigated that assertion, so it's possible that I'm wrong, but I have looked at the code and I'm pretty sure that statement is accurate.



Appendix:
I believe that the client doesn't even specifically ask the server for data to draw, the server works out what you're going to want to draw now and in the near future and sends it to you for whenever you need it.
Pacho
Posts: 712
Joined: Wed Jun 10, 2009 2:21 am

Re: Client Screen Size

Post by Pacho »

Yah, I've noticed that things start to pop into existence after about 1024 x 768.
User avatar
Bigfish
Posts: 170
Joined: Fri Aug 21, 2009 6:46 pm

Re: Client Screen Size

Post by Bigfish »

i hope loftar will implement this to the standard client
How quality works: viewtopic.php?f=7&t=3057

Return to “Critique & Ideas”