I'm not entirely sure if this is intended or not, but IIRC in legacy haven you could lift certain objects that you seemingly can't anymore.
This is not a big deal, of course. It would just be a "nice thing" to be able to lift and relocate those as necessary.
List of objects that were previously liftable, but now aren't for some reason:
- Grape press
- Crucible
- Rope walk
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strpk0
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Cannot lift previously liftable objects
Last edited by strpk0 on Fri Dec 11, 2015 3:36 pm, edited 3 times in total.
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Kelody
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Re: Cannot lift crucibles
Can't lift grape press, rope walk and several other items formerly liftable.
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strpk0
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Re: Cannot lift crucibles
The rope walk was liftable at the start of this world, but was made non liftable because it looked silly (I thinkKelody wrote:Can't lift grape press, rope walk and several other items formerly liftable.
I'll add the grape press to the thread. Could you mention the other objects that aren't liftable? Just incase the devs agree to change them.
Granger wrote:Fuck off, please go grow yourself some decency.
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MagicManICT
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Re: Cannot lift crucibles
Which is asinine. Ever seen an actual rope walk? There are two parts. Neither are much bigger than a sawhorse. At worst, you'd need to move one piece at a time for the larger ones (ship rigging), and the parts for one that make your typical "farm hand" hemp ropes are light enough one person can easily move the whole thing. At least, it makes more sense to have these movable rather than picking logs up and moving them.strpk0 wrote: The rope walk was liftable at the start of this world, but was made non liftable because it looked silly (I think)
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strpk0
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Re: Cannot lift crucibles
Indeed, I think the problem is more the lack of a proper graphic/animation for lifting a ropewalk.MagicManICT wrote:Which is asinine. Ever seen an actual rope walk? There are two parts. Neither are much bigger than a sawhorse. At worst, you'd need to move one piece at a time for the larger ones (ship rigging), and the parts for one that make your typical "farm hand" hemp ropes are light enough one person can easily move the whole thing. At least, it makes more sense to have these movable rather than picking logs up and moving them.strpk0 wrote: The rope walk was liftable at the start of this world, but was made non liftable because it looked silly (I think)
Taken from the screenshots thread.jorb wrote:Seems about right...Yasuo wrote:kamehameha
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Kelody
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Re: Cannot lift previously liftable objects
Give the rope walk a pack command, converting it to a small unusable item that can be lifted.
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vatas
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Re: Cannot lift previously liftable objects
Upvoted.Kelody wrote:Give the rope walk a pack command, converting it to a small unusable item that can be lifted.
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Basic Claim Safety (And what you’re doing wrong
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Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Granger
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Re: Cannot lift previously liftable objects
This.Kelody wrote:Give the rope walk a pack command, converting it to a small unusable item that can be lifted.
And let us lift the thing until the code and graphics for that is ready.
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jorb
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Re: Cannot lift previously liftable objects
Intended on all three. Not a bug.
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strpk0
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Re: Cannot lift previously liftable objects
Just to clarify, I didn't post this as a suggestion because I couldn't think of any reason why atleast 2 of these 3 objects aren't liftable, so I assumed it was a simple overlook by the devs.jorb wrote:Intended on all three. Not a bug.
Not entirely sure if there is any particular reason why these objects can't be made liftable (apart from the ropewalk due to graphical derpness), but if this post could be moved by a moderator to the suggestions forum then perhaps this could be re-evaluated?
Granger wrote:Fuck off, please go grow yourself some decency.
