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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
buffs from curiosities
it might be fun and interesting to add a buff to curiosities, such that while you are studying them, you gain the effect of the buff, e.g. straw doll would would give some kind of farming-related buff, maybe farming skill, maybe increased crop yield. seer's bowl might buff LP gain or curio speed, or psyche, tin warrior might buff melee combat skill, or move cooldown, or something like that.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: buffs from curiosities
Best idea 2015
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Lpzie
- Posts: 22
- Joined: Sat Oct 31, 2009 7:56 am
Re: buffs from curiosities
Yeah that would allow some of the bad curios to be good, like petrified stone. Give some def. somehow.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: buffs from curiosities
I don't hate it!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: buffs from curiosities
I havent seen you post "I absolutely hate this idea its horrible"jorb wrote:I don't hate it!
in any thread yet

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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