Let survival/carpentry affect stones and branches

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Chakravanti
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: Let survival/carpentry affect stones and branches

Post by Chakravanti »

calodine wrote:Making it harder for a small amount of new people =/= making it harder for new people as a whole.
What?
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
calodine
Posts: 91
Joined: Wed Feb 03, 2010 4:28 pm

Re: Let survival/carpentry affect stones and branches

Post by calodine »

Dude, life is rough enough for newbies why you trying to make up trivial shit to make it even more fucked up?
That came just after the higher q stones being reduced by survival thing. I assumed it was directed at me. Sure, the people with the best stuff won't be able to use it as well, but everyone else would get something slightly better. Higher q stones would take more effort to use effectively, but there'd be more of them, and in much more varied locations. Mountains would still easy have the best stone, but everywhere else would have something beyond q10, given a little effort early on to be able to utilise it.

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