This has been mentioned a million times, but i thought i would remind you anyways
Put a icon of the first item in a cupboard, over the cupboard, so we can make organizing easier.
This could be toggled on or off, for people who prefer that.
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overtyped
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ID cupboards
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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LadyV
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Re: ID cupboards
Id rather we just be able to make labels.
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Eemerald
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Re: ID cupboards
it would be nice to hover over chests also and it shows whats inside, especially inside wagons, and other moveable objects. pain having to take it out and opening to check contents.

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Granger
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Re: ID cupboards
I would prefer it to be magical.
Tried display signs, but they get in the way and raise the cost of a cupboard by 50%...
Tried display signs, but they get in the way and raise the cost of a cupboard by 50%...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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MagicManICT
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Re: ID cupboards
Granger, you have the right idea, though. Just build the display into the top of the cupboard so you can set the property. whether cost of cupboards goes up or not... i'd rather see not going up, but a couple more boards isn't a huge issue.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Granger
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Re: ID cupboards
Building ontop of the CBs is perfectly possible with the flat cupboard mod (but with that mod the game loses beauty inside houses), since you can move the display sign deeper into the cupboard.
I would like the cupboards display the contents similar to the rules on how material is selected for building houses:
Item with the highest total amount wins and decides the icon.
I would like the cupboards display the contents similar to the rules on how material is selected for building houses:
Item with the highest total amount wins and decides the icon.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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jorb
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Re: ID cupboards
Myeah, idk. Might.
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Granger
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Re: ID cupboards
At least reduce the hitbox depth of display signs so they can be used for this purpose, even if they are to expensive compared to a cupboard...jorb wrote:Myeah, idk. Might.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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shubla
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Cupboard signs
I found out perfect place for cupboard signs.
Top of cupboard!

You could right click cupboards with that already existing sign thing. Then it would be on top of cupboard.
Top of cupboard!

You could right click cupboards with that already existing sign thing. Then it would be on top of cupboard.

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