Why even build a brickwall if palisades can't be bashed? lolshubla wrote:Instead of lowering time. Just make it so 100% condition palisade cant be bashed.
This way people that are inactive and their palisadse decays under 75% it can be bashed. But oens that are active are given some more security while theyre pushing it for brickwall.
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bmjclark
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Re: Steel fuel cycle is too short
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Ukhata
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Re: Steel fuel cycle is too short
because rams still workbmjclark wrote:Why even build a brickwall if palisades can't be bashed? lolshubla wrote:Instead of lowering time. Just make it so 100% condition palisade cant be bashed.
This way people that are inactive and their palisadse decays under 75% it can be bashed. But oens that are active are given some more security while theyre pushing it for brickwall.
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bmjclark
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Re: Steel fuel cycle is too short
The only reason to build a bwall over a palisade is so you can't be palibashed. The str required to ram a brickwall is pretty irrelevant.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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shubla
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Re: Steel fuel cycle is too short
You might be true. We should remove brickwall and make palisade bash proof.bmjclark wrote:Why even build a brickwall if palisades can't be bashed? lolshubla wrote:Instead of lowering time. Just make it so 100% condition palisade cant be bashed.
This way people that are inactive and their palisadse decays under 75% it can be bashed. But oens that are active are given some more security while theyre pushing it for brickwall.
Because palibashing is mechanic we should get rid of.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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bmjclark
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Re: Steel fuel cycle is too short
3 wood block per segment really isn't a large enough cost to be pretty much completely safe forever in the current siege system. I could see if working if they updated siege and the palisade was just easier to get through than a bwall, but not right now.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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shubla
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Re: Steel fuel cycle is too short
So basically only reason you want palisade bashable is so you can raid noobs with your palibasher.bmjclark wrote:3 wood block per segment really isn't a large enough cost to be pretty much completely safe forever in the current siege system. I could see if working if they updated siege and the palisade was just easier to get through than a bwall, but not right now.
Raiding noobs should be made a bit harder. We might actually increase player base if palisade wouldnt be breakable so easily.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Granger
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Re: Steel fuel cycle is too short
Suggestion: Make palisades unable to bash by hand, but let us set them on fire to burn them down (over a reasonable long time) ?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Asgaroth22
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Re: Steel fuel cycle is too short
Yes, please. Palisades are underpowered right now, and basically you can build roundpole fence instead of it for all it does (maybe i'm exagerrating a bit)Granger wrote:Suggestion: Make palisades unable to bash by hand, but let us set them on fire to burn them down (over a reasonable long time) ?
To the op: I don't have problems with refueling, 12 hours is enough, but yeah, i'd like to get rid of that fear that i'll oversleep and miss the refueling. It should be 24 hours at least, and perhaps with a low % chance of wrought failing to turn into steel
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Ukhata
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Re: Steel fuel cycle is too short
hell ill take 24 hours cycles with the added bonus of it taking 3 or 4 of those cycles!Asgaroth22 wrote:Yes, please. Palisades are underpowered right now, and basically you can build roundpole fence instead of it for all it does (maybe i'm exagerrating a bit)Granger wrote:Suggestion: Make palisades unable to bash by hand, but let us set them on fire to burn them down (over a reasonable long time) ?
To the op: I don't have problems with refueling, 12 hours is enough, but yeah, i'd like to get rid of that fear that i'll oversleep and miss the refueling. It should be 24 hours at least, and perhaps with a low % chance of wrought failing to turn into steel
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shubla
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Re: Steel fuel cycle is too short
This, not, never,e ever.Ukhata wrote:hell ill take 24 hours cycles with the added bonus of it taking 3 or 4 of those cycles!Asgaroth22 wrote:Yes, please. Palisades are underpowered right now, and basically you can build roundpole fence instead of it for all it does (maybe i'm exagerrating a bit)Granger wrote:Suggestion: Make palisades unable to bash by hand, but let us set them on fire to burn them down (over a reasonable long time) ?
To the op: I don't have problems with refueling, 12 hours is enough, but yeah, i'd like to get rid of that fear that i'll oversleep and miss the refueling. It should be 24 hours at least, and perhaps with a low % chance of wrought failing to turn into steel
Steel should be a bit difficult to make.
Dont make HnH too softcore game where you have like plenty of time fill crucibles.
Current timers for them are good.
If you totally dont have 1-2 minutes per day to fill your crucibles 2-3 times.
You probably should buy them from somone then.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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