java.lang.NullPointerException
at haven.GLState$Buffer.adjust(GLState.java:255)
at haven.GLState$Buffer.copy(GLState.java:210)
at haven.RenderList.add(RenderList.java:136)
at haven.resutil.CSprite.setup(CSprite.java:58)
at haven.ResDrawable.setup(ResDrawable.java:62)
at haven.Gob.setup(Gob.java:199)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.add(RenderList.java:137)
at haven.MapView.addgob(MapView.java:522)
at haven.MapView$1.setup(MapView.java:455)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.add(RenderList.java:137)
at haven.MapView.setup(MapView.java:602)
at haven.PView$1.setup(PView.java:198)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.setup(RenderList.java:125)
at haven.PView.draw(PView.java:222)
at haven.MapView.draw(MapView.java:946)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.GameUI.draw(GameUI.java:600)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.RootWidget.draw(RootWidget.java:66)
at haven.UI.draw(UI.java:140)
at haven.HavenPanel.rootdraw(HavenPanel.java:295)
at haven.HavenPanel.run(HavenPanel.java:538)
at java.lang.Thread.run(Unknown Source)
I'm going to point you at this post from loftar as general reference. Other comments in the thread may or may not be helpful. It certainly wouldn't hurt for you to try the troubleshooting steps in that thread (try some of the other clients, make sure your video card supports OpenGL 2.x properly).
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."