Game Development: Fun Allowed

Announcements about major changes in Haven & Hearth.
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jorb
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Re: Game Development: Fun Allowed

Post by jorb »

LadyGoo wrote:Could hearthfires spawn behind of walls?
That should, again, not be possible, no.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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LadyGoo
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Re: Game Development: Fun Allowed

Post by LadyGoo »

Could you switch on and off them? If you can, does it need to be switched on so you could attach to it?
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Redlaw
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Re: Game Development: Fun Allowed

Post by Redlaw »

So I am guessing I have less then 8 minutes left for the whole week? Since that is how much time I left since before you froze the counter?
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jorb
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Re: Game Development: Fun Allowed

Post by jorb »

LadyGoo wrote:Could you switch on and off them? If you can, does it need to be switched on so you could attach to it?
You can clear the name, which switches it off.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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jorb
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Re: Game Development: Fun Allowed

Post by jorb »

Redlaw wrote:So I am guessing I have less then 8 minutes left for the whole week? Since that is how much time I left since before you froze the counter?
Nah. Log in and you should have your free time for the week.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Redlaw
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Re: Game Development: Fun Allowed

Post by Redlaw »

jorb wrote:
Redlaw wrote:So I am guessing I have less then 8 minutes left for the whole week? Since that is how much time I left since before you froze the counter?
Nah. Log in and you should have your free time for the week.
Ok thank you, watching cheese and I seem to be the only one in the village that has some clew how the timing works... been worried about it well since my birth day on the 1st of this month... good to know.
venatorvenator
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Re: Game Development: Fun Allowed

Post by venatorvenator »

Given the socialization issues we have right now, the single thing that made the game worth playing for me - the possibility of walking 10 hours to make my hermitage safe from raiders so I don't see it griefed and palibashed overnight - is now gone.
Xcom wrote:Most good things last only a short time
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loftar
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Re: Game Development: Fun Allowed

Post by loftar »

venatorvenator wrote:Given the socialization issues we have right now, the single thing that made the game worth playing for me - the possibility of walking 10 hours to make my hermitage safe from raiders so I don't see it griefed and palibashed overnight - is now gone.
You mean you'll immediately build a village and charter stone and broadcast its name on the forums? Because, you know, you could also not do that. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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jorb
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Re: Game Development: Fun Allowed

Post by jorb »

Also, why the hell you behind a palisade, bro? Upgrade dat shit.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Redlaw
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Re: Game Development: Fun Allowed

Post by Redlaw »

venatorvenator wrote:Given the socialization issues we have right now, the single thing that made the game worth playing for me - the possibility of walking 10 hours to make my hermitage safe from raiders so I don't see it griefed and palibashed overnight - is now gone.
Are you making a chartersone and spraying you address around the map? If not your fine as is.

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