Game Development: Fun Allowed

Announcements about major changes in Haven & Hearth.
Ritterhund
Posts: 6
Joined: Wed Jan 13, 2010 12:40 am

Re: Game Development: Fun Allowed

Post by Ritterhund »

I am disappointed. Welcome to past.
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Redlaw
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Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Fun Allowed

Post by Redlaw »

If the telaporting thing done work out, could always leave them as giant ruin stones... hold a lot more text and all that. Love how it looks.
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FerrousToast
Posts: 307
Joined: Tue Dec 17, 2013 9:36 pm

Re: Game Development: Fun Allowed

Post by FerrousToast »

Redlaw wrote:If the telaporting thing done work out, could always leave them as giant ruin stones... hold a lot more text and all that. Love how it looks.
+1 for giant runestones that pull up a large window of text we can tell our epics on. something like 5k characters.
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Shadow7168
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Joined: Tue Aug 03, 2010 8:33 pm

Re: Game Development: Fun Allowed

Post by Shadow7168 »

https://www.youtube.com/watch?v=49TcS0cTp-8

Here's hoping for tea next update.
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!
MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
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jordancoles
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Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Game Development: Fun Allowed

Post by jordancoles »

Shadow7168 wrote:https://www.youtube.com/watch?v=49TcS0cTp-8

Here's hoping for tea next update.
Huh? Tea has been in the game since the start
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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Schattengaenger
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Joined: Sat Dec 27, 2014 10:49 am

Re: Game Development: Fun Allowed

Post by Schattengaenger »

Welcome back you two,
hope you had at least slighty relaxing holidays.

I can confirm that you got at least (I kind of overdo it with this pronounciation...but hey...not a native) one new sub. I finally got a friend of mine to play it for a cuple of days and he was so glady suprised by this game that he had to subscribe. I hope that kicked of a wave of new players who are willing to at least test it out.

now to the charter stone: the implementation seems to me pretty thought-out and I will watch the catastrophe unfold froma nice chair with a glas of wine and a grin on my face.
I can already see a town of 6-10 people (which is more like a city with HnH standards) gear the selfs up with weapons mounted to the teeth and spredding word out how their charter stone is called just to murder every single one of them curious enough to give it a shoot.

So, let me end this post with the assurance that I'll certainly enjoy this patch.

Have fun doing, whatever you doing

signing off for this night
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simimi
Posts: 447
Joined: Mon Mar 14, 2011 10:51 pm

Re: Game Development: Fun Allowed

Post by simimi »

Redlaw wrote:If the telaporting thing done work out, could always leave them as giant ruin stones...
Dont look much like a runestone to me ¦]
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Shadow7168
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Joined: Tue Aug 03, 2010 8:33 pm

Re: Game Development: Fun Allowed

Post by Shadow7168 »

jordancoles wrote:
Shadow7168 wrote:https://www.youtube.com/watch?v=49TcS0cTp-8

Here's hoping for tea next update.
Huh? Tea has been in the game since the start
Right, completely forgot that it's a bush now. Was wondering why I could find every seed except for that one. derp
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!
MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
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sabinati
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Re: Game Development: Fun Allowed

Post by sabinati »

neat.
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springyb
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Joined: Wed Feb 03, 2010 11:39 am

Re: Game Development: Fun Allowed

Post by springyb »

Are there means to prevent bait and switch with the charter stone names? You said you could turn a charter stone off by deleting it's name, can a different charter stone then take the same name while the previous stone is cleared?

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