shubla wrote:I doubt theres even vconfirmed reports of somone actually raiding and then getting killed by 100 nibdanes yet. And there probably never will, I will believe when i see picture or video of this happening.

not 100 but still
shubla wrote:I doubt theres even vconfirmed reports of somone actually raiding and then getting killed by 100 nibdanes yet. And there probably never will, I will believe when i see picture or video of this happening.

ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
And do you think his character died?spawningmink wrote:not 100 but still
Depends in the crime, some crimes became war and would fallow different rules. Which means another talk on this when kingdoms and so on come into being. Till then this is what I think. Crime should not be a senseless way to ruin other players, but to pray on forgotten clames, and ways to grief but not destroy another player. Yes this is along the line of robbing a bank, there is two lines here, doing it and keeping it with no blood shed, and making it into a terrorist attack that not only makes it more scary, but makes it a reason to declare war.jorb wrote:Let's take this opportunity to be constructive: What risks do you think you should be willing to accept when committing a crime?
I think most people would be fine with:jorb wrote:Let's take this opportunity to be constructive: What risks do you think you should be willing to accept when committing a crime?
Not that I have anything better in mind, but, sorry, I don't like this more than what we have now.Ethan wrote:
Ghosts don't initiate combat until 48-60 hours.
You can agro the ghosts 1 by 1.
Only the target can attack the ghosts.
I think that rather than the Nidbane attacking after 24 hours, it should just start taking chunks of health out of its target. Say like after 24 hours it will hit the perp for 10% of his/her HP once an hour (some clarification regarding their SHP and HHP damages would be nice). Obviously the more Nidbanes that have arrived at your hearthfire, the more are going to be hitting you each hour until eventual death or log in.jorb wrote:Let's take this opportunity to be constructive: What risks do you think you should be willing to accept when committing a crime?