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CMDR_Salient
- Posts: 47
- Joined: Fri Aug 28, 2015 5:54 pm
Re: Game Development: A Touch of Vengeance
Might as well just take murder, or crime even, out of the game and rename it to farmville2.
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you
Re: Game Development: A Touch of Vengeance
negates armor and gets 1.2 stats for murder might be a bit op. killing hermits but being painless for a village
can this instead be a 'nightmare' for the character? when they log on they are in a small room and can't hearth or leave until they defeat the monster, and the monster or nidbane is not aggressive but cannot leave the nightmare until it is defeated?
and what about the damage of the nidbane? does it do light damage or heavy damage? or does it scale off the stats? if the nidbane does light damage then it wouldnt be as bad but still a nuisance
can this instead be a 'nightmare' for the character? when they log on they are in a small room and can't hearth or leave until they defeat the monster, and the monster or nidbane is not aggressive but cannot leave the nightmare until it is defeated?
and what about the damage of the nidbane? does it do light damage or heavy damage? or does it scale off the stats? if the nidbane does light damage then it wouldnt be as bad but still a nuisance
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spawningmink
- Under curfew
- Posts: 2629
- Joined: Wed Mar 26, 2014 7:19 pm
Re: Game Development: A Touch of Vengeance
so what do we do when we raid a town? spend 4 days ramming and guarding a doubble bwall then once we kill people and theft things leaving tons of scents the next day we log on to about 40 ghosts? how stupid is this?
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
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spawningmink
- Under curfew
- Posts: 2629
- Joined: Wed Mar 26, 2014 7:19 pm
Re: Game Development: A Touch of Vengeance
maybe another thing is massively boost the cost on summoning the ghosts
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Game Development: A Touch of Vengeance
have you even tested anything
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Cece
- Posts: 48
- Joined: Thu Aug 13, 2015 3:00 am
Re: Game Development: A Touch of Vengeance
so what's the point of rangers and tracking scents?
what's the point of wasting all that time finding their hideout if you can just spawn ghosts to kill the criminals?
i mean sure i understand you guys want to do pointless updates since the game hardly has any players, but i don't understand the point of this patch.
it makes alot of sense that you allowed them to be killed by players that have nothing to do with the crime scent, why not just log out of main and kill it with alts or have friends kill it unharmed?
what's the point of wasting all that time finding their hideout if you can just spawn ghosts to kill the criminals?
i mean sure i understand you guys want to do pointless updates since the game hardly has any players, but i don't understand the point of this patch.
it makes alot of sense that you allowed them to be killed by players that have nothing to do with the crime scent, why not just log out of main and kill it with alts or have friends kill it unharmed?
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Gordon
- Posts: 57
- Joined: Sun Oct 10, 2010 8:13 am
Re: Game Development: A Touch of Vengeance
you don't understand the point of this patch and I think you have not even played this gameCece wrote:so what's the point of rangers and tracking scents?
what's the point of wasting all that time finding their hideout if you can just spawn ghosts to kill the criminals?
i mean sure i understand you guys want to do pointless updates since the game hardly has any players, but i don't understand the point of this patch.
it makes alot of sense that you allowed them to be killed by players that have nothing to do with the crime scent, why not just log out of main and kill it with alts or have friends kill it unharmed?
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Darruin
- Posts: 322
- Joined: Sat Jun 01, 2013 5:24 pm
Re: Game Development: A Touch of Vengeance
If you read the thread you'd see that the devs are thinking of making the ghosts prematurely summon and kill their target if provoked by another character to stop the abuse of alts.Cece wrote:so what's the point of rangers and tracking scents?
what's the point of wasting all that time finding their hideout if you can just spawn ghosts to kill the criminals?
i mean sure i understand you guys want to do pointless updates since the game hardly has any players, but i don't understand the point of this patch.
it makes alot of sense that you allowed them to be killed by players that have nothing to do with the crime scent, why not just log out of main and kill it with alts or have friends kill it unharmed?
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: A Touch of Vengeance
What risks are you willing to accept/should there be for committing crime, then? You are complaining because crime is no longer risk free, which is hardly the same as the game being farmville, is it? In fact, it used to be farmville noob stomping for raiders, and is arguably less so now.CMDR_Salient wrote:Might as well just take murder, or crime even, out of the game and rename it to farmville2.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Procne
- Posts: 984
- Joined: Sat May 29, 2010 3:04 pm
Re: Game Development: A Touch of Vengeance
The "iffy" thing about this mechanic is how binary and hard to balance it is. Either the raider loses nothing, or everything. If the ghosts are too weak then raiders will brush them off without problem. If they are too tough then you end up with a mechanic worse than trial by combat from Salem - a guaranteed kill. How about finding some mechanic which damages the raider without automatically killing him? Or am I wrong and ghosts deal some nasty, hard to heal wounds already?