a few silk cloths, some linen and some leather sounds reasonable to me. PSY based liek other ranger gear.Seizure wrote:I like the idea... Should probably take a ridiculous amount of effort/resources to make though.
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Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Rangers/Traveller's/Explorer's Backpack
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Killface
- Posts: 264
- Joined: Mon Oct 05, 2009 5:27 am
Re:
rockin'Jackard wrote:Alternatively: abstract the inventory further, replace the grid with autosorting+stacking item list, replace item 'size' with weight, have robes/packs/etc add to max weight dependent on quality.
Jackard wrote:kvc has eleven secret herbs and spices
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Bigfish
- Posts: 170
- Joined: Fri Aug 21, 2009 6:46 pm
Re: Rangers/Traveller's/Explorer's Backpack
I agree on more inventory space but actual i dont like the idea of making bigger backpacks because there will be enormous weight overturning you to the back and instead add something like pouchs (small bags). You can hang several pouches in your belt each adding ~4 inventory slots added the same way like the merchant's robe.


How quality works: viewtopic.php?f=7&t=3057
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Flocke
- Posts: 271
- Joined: Mon Aug 10, 2009 12:16 am
- Location: North Pole
Re: Rangers/Traveller's/Explorer's Backpack
I would like a "ranger's backpack" too.
Made out of Leather, Silk & Linen Cloth sounds good for me.
Made out of Leather, Silk & Linen Cloth sounds good for me.
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Killface
- Posts: 264
- Joined: Mon Oct 05, 2009 5:27 am
Re: Rangers/Traveller's/Explorer's Backpack
How does that make any sense? It wouldn't overturn your pixel-man because it would just be a reskinned backpack.Bigfish wrote:I agree on more inventory space but actual i dont like the idea of making bigger backpacks because there will be enormous weight overturning you to the back and instead add something like pouchs (small bags). You can hang several pouches in your belt each adding ~4 inventory slots added the same way like the merchant's robe.
As if the current allotted cells of space are the perfect amount to fill every feasible backpack you could imagine a hearthling wearing to capacity, just under the tipping over point.
Let's take a perfectly reasonable, albeit inefficient, idea, and shit on it to make the UI more clunky and tedious, in the form of multiple bags to open.
If you want complicated go back to WoW, gtfo my sandbox.
Jackard wrote:kvc has eleven secret herbs and spices
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Rangers/Traveller's/Explorer's Backpack
pixel man makes less sense than laws of physics and center of gravity... was your question rhetorical or retarded?Killface wrote:How does that make any sense? It wouldn't overturn your pixel-man because it would just be a reskinned backpack.
Woah, calm down there tiger, he suggested multiple bags work like the merchants robe, not like the seed bags, get your paper bag, take a few deep breaths, then read his post again.Killface wrote:Let's take a perfectly reasonable, albeit inefficient, idea, and shit on it to make the UI more clunky and tedious, in the form of multiple bags to open.
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Seizure
- Posts: 1021
- Joined: Thu Sep 03, 2009 5:55 pm
Re: Rangers/Traveller's/Explorer's Backpack
To be fair, that is the first thing that popped in my head too. More seedbag type inventory...theTrav wrote:Woah, calm down there tiger, he suggested multiple bags work like the merchants robe, not like the seed bags, get your paper bag, take a few deep breaths, then read his post again.
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Onyxx
- Posts: 12
- Joined: Tue Feb 16, 2010 12:04 am
Re: Rangers/Traveller's/Explorer's Backpack
I personally wouldn't mind something like a quiver for rocks... maybe an ammo bag? I'm thinking this because I wasn't impressed that I needed to wear -either- a backpack or a quiver. From my understanding, the most you'll see a quiver worn on the back is in the movies, so I would love to see being able to wear a quiver at your belt.
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sabinati
- Posts: 15527
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Re: Rangers/Traveller's/Explorer's Backpack
yeahOnyxx wrote:I personally wouldn't mind something like a quiver for rocks... maybe an ammo bag? I'm thinking this because I wasn't impressed that I needed to wear -either- a backpack or a quiver. From my understanding, the most you'll see a quiver worn on the back is in the movies, so I would love to see being able to wear a quiver at your belt.
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Bigfish
- Posts: 170
- Joined: Fri Aug 21, 2009 6:46 pm
Re: Rangers/Traveller's/Explorer's Backpack
#2theTrav wrote:pixel man makes less sense than laws of physics and center of gravity... was your question rhetorical or retarded?Killface wrote:How does that make any sense? It wouldn't overturn your pixel-man because it would just be a reskinned backpack.
Thats exactly what i mean. Did i mentioned i hate the seedbags additional mini inventory?Woah, calm down there tiger, he suggested multiple bags work like the merchants robe, not like the seed bags, get your paper bag, take a few deep breaths, then read his post again.Killface wrote:Let's take a perfectly reasonable, albeit inefficient, idea, and shit on it to make the UI more clunky and tedious, in the form of multiple bags to open.
How quality works: viewtopic.php?f=7&t=3057