Well, this will certainly fix some things, and I bet there's going to be quite a few more people come next server restart. Here's hoping for the best despite the naysayers. All I hope is that the next update won't be titled "Invasion of the Bots"
One question though, are you going to change the quality distribution for the map? I've heard some people want the highest q to be in the middle to encourage competition.
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Shadow7168
- Posts: 753
- Joined: Tue Aug 03, 2010 8:33 pm
Re: Game Development: Prelude
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!
MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
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qawrad
- Posts: 8
- Joined: Wed Feb 03, 2016 4:33 pm
Re: Game Development: Prelude
this is your biggest mistake in lifeloftar wrote:qawrad wrote:pay2winloftar wrote:Technically speaking, you don't win for paying. In particular, you don't win more by paying more. If anything, you don't win if you don't pay, but that's a different thing.It would be more in line with previous worlds, rather.passwort wrote:"Significantly reduce the size of the world with the new map."
I think one of the best features of H&H w8 was the gigantic world where you could find your very own place, in 6 months in w9 new players will find a base every 0.01 steps
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kaizokuroof
- Posts: 799
- Joined: Sat Jun 05, 2010 6:24 am
Re: Game Development: Prelude
You keep taking features, or adding features that really define haven and hearth and replacing them with standard MMO features and chores, that and the game is boring and ugly and costs(ed) far too much for its current state, is why you're losing subscribers/players.
I had a retardedly huge signature and have gotten this embarrassing replacement to show for it.
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CSPAN
- Posts: 885
- Joined: Mon Apr 04, 2011 12:10 am
Re: Game Development: Prelude
Depends what you consider "winning"qawrad wrote:CSPAN wrote:Games in Alpha, or eternal alpha arent concrete, you should always keep in the back of your mind a drastic change can come, this game is experimenting to find its niche. Your sub will carry over to the next iteration, to what I think will be a much healthier world.SpidersEverywhere wrote:Hm. So I'm a hermit, not much past the 50 cap and unlikely to ever hit 125. I sort of feel like I just wasted my money on a 3 month subscription since it will now do absolutely nothing for me, especially when starting from scratch. I'm not sure how I feel about all this.
for too long we have lived for the sake of experimentation. and not to see pay2win
Dont be mad that your stolen clay wont provide tokens now.
LS of Twin Lakes BIG TRUCKS
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FerrousToast
- Posts: 307
- Joined: Tue Dec 17, 2013 9:36 pm
Re: Game Development: Prelude
It takes river pearls and malichite ore, fate stopped all alter builders.1MoreGamer wrote:We must stop aqll alter builders

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passwort
- Posts: 11
- Joined: Thu Jan 07, 2016 1:08 am
Re: Game Development: Prelude
then its pay2play? :Iloftar wrote:
Technically speaking, you don't win for paying. In particular, you don't win more by paying more. If anything, you don't win if you don't pay, but that's a different thing.
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iamclothier
- Posts: 131
- Joined: Sat Nov 14, 2015 2:27 pm
Re: Game Development: Prelude
PLEASE DONT FORGET TO INCLUDE THIS IN THE NEW WORLD IF EVER D: [SACRED TREE]jorb wrote:some words
viewtopic.php?f=48&t=45594
I have vague memories of tying a woman up and throwing her in a dungeon.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Prelude
Let's just call it "pay to have fun up until you reach the cap"passwort wrote:then its pay2play? :I
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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
Re: Game Development: Prelude
Ermm... thank you for your fervent support?iamclothier wrote:PLEASE DONT FORGET TO INCLUDE THIS IN THE NEW WORLD IF EVER D: [SACRED TREE]jorb wrote:some words
viewtopic.php?f=48&t=45594
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Prelude
You know, it would really help if you try to explain what is bad about it and how it could be improved. Bashing with no constructive additions doesn't really add a whole lot to the thread.qawrad wrote:this is your biggest mistake in life
You could indeed argue that it is, but arguably in a softer and nicer way than the current pay-to-play scheme.passwort wrote:then its pay2play? :I
"Object-oriented design is the roman numerals of computing." -- Rob Pike