stalagmites in caves, cave halls, water in caves,boshaw wrote:Also what is the geyser, crystal, and little pond for?jorb wrote:![]()
in opening post, I would venture to guess
stalagmites in caves, cave halls, water in caves,boshaw wrote:Also what is the geyser, crystal, and little pond for?jorb wrote:![]()
it's simple. sub gives + 50%(25%) boost to LP EXP FEP. that's all. you'll buy just your time in game. not pay spend more time to gel lvl.jorb wrote:We're not trying to do that, though. We want the game to be monetized in some mild and forgiving way, quite simply. I have stated this repeatedly, and am all ears if you have better suggestions.passwort wrote:why do you even want to squeeze out as much money as possible out of an eternal alpha-community?
I think people have an issue with the skill cap of 200, more than anything else.LadyGoo wrote:People do not seem to like the proposed payment system, J&Lo. Some don't even want to start playing again.
^^^^^^Burzan wrote:I think people have an issue with the skill cap of 200, more than anything else.LadyGoo wrote:People do not seem to like the proposed payment system, J&Lo. Some don't even want to start playing again.
Yup. Shift it to at least 400. Don't think many people got that high skills atm. So it is more reasonable number.Burzan wrote:I think people have an issue with the skill cap of 200, more than anything else.LadyGoo wrote:People do not seem to like the proposed payment system, J&Lo. Some don't even want to start playing again.
This is my small village's consensus on this update as well as a suggestion. So five people who play the game daily, but don't let it take over our lives. Format is...jorb wrote:We're not trying to do that, though. We want the game to be monetized in some mild and forgiving way, quite simply. I have stated this repeatedly, and am all ears if you have better suggestions.passwort wrote:why do you even want to squeeze out as much money as possible out of an eternal alpha-community?
That defeats the point though. Jord said he's setting it low so that the affects of having level caps are shown sooner. Hence the continued use of the word experiment.LadyGoo wrote:Yup. Shift it to at least 400. Don't think many people got that high skills atm. So it is more reasonable number.Burzan wrote:I think people have an issue with the skill cap of 200, more than anything else.LadyGoo wrote:People do not seem to like the proposed payment system, J&Lo. Some don't even want to start playing again.
Or make it cap the stats, not the skills.
loftar wrote:You do appear to need a good trolling.
And creating a cap doesn't make a world reset need to occur more often?Onep wrote:I see a lot of whining about infinite progression. But I feel like that really doesn't contribute much to the game besides creating the NECESSITY of a world reset. If you show up a month or two late, you really can't catch up. You die three months in? That's three months of grinding gone. Sevenless explained it very well in his post:
And at this point in the world, the only people left are the titans who have grinded the entire duration of the world and the people who are hopelessly behind.