Since people seem to have different views on the update, let's have a vote poll in order to sum up what people think:
Voting your thoughts about the skill cap at 200: http://strawpoll.me/6722975
Voting your thoughts about the new payment method: http://strawpoll.me/6722984
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LadyGoo
- Posts: 2767
- Joined: Sat Jul 09, 2011 9:06 am
Feedback Votepoll for the Prelude Update
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W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
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W4 A.D. [Fighter]
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Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN
Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM
W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
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smileyguy4you
- Posts: 378
- Joined: Sun Sep 05, 2010 6:00 pm
Re: Feedback Votepoll for the Prelude Update
should be skill caps as stated but sub=no cap
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Feedback Votepoll for the Prelude Update
Lolsmileyguy4you wrote:should be skill caps as stated but sub=no cap
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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smileyguy4you
- Posts: 378
- Joined: Sun Sep 05, 2010 6:00 pm
Re: Feedback Votepoll for the Prelude Update
very constructivejordancoles wrote:Lolsmileyguy4you wrote:should be skill caps as stated but sub=no cap
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Feedback Votepoll for the Prelude Update
Think about it for a second and you'll realize why infinite stat progression for subbed characters would be a bad thing after the first 6 months of the new worldsmileyguy4you wrote:very constructivejordancoles wrote:Lolsmileyguy4you wrote:should be skill caps as stated but sub=no cap
How well do you think new players entering the game will do joining 6 months in after all the raiders have been playing uncapped the entire time?
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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smileyguy4you
- Posts: 378
- Joined: Sun Sep 05, 2010 6:00 pm
Re: Feedback Votepoll for the Prelude Update
smileyguy4you wrote:very constructive
same as it is now with exponential curve and increasing difficulty to increase your stats/quality past 200 and decreasing usefullness....just like it has been every world till the new plan to implement capsjordancoles wrote:Think about it for a second and you'll realize why infinite stat progression for subbed characters would be a bad thing after the first 6 months of the new world
How well do you think new players entering the game will do joining 6 months in after all the raiders have been playing uncapped the entire time?
what else will keep players that reach 200 in everything...what will promote trading (long term)....what will promote raiding other than the sheer glee of doing it *for some* (long term)...if you have max of everything...no mechanic atm...so unless theres something new to keep people that max out their stats/qualities to 200 that hasnt been mentioned...quality grind/skill grind for the .00001 increase is the only thing
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LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: Feedback Votepoll for the Prelude Update
No need for me to vote. I am willing to give them wide radius to experiment. If something does not work it can be changed.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Feedback Votepoll for the Prelude Update
I put my vote up there. I'd encourage you to vote, LadyV, even if you're willing to give them a lot of room for experiments. Seems they want the input on what we think will be fair.
I'll note I'm not sure the options are very informative for the devs, but I suppose people can follow up the vote with some statements here.
I'll note I'm not sure the options are very informative for the devs, but I suppose people can follow up the vote with some statements here.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Feedback Votepoll for the Prelude Update
Wait a moment to let me spool up some AWS instances to bot the vote to where I want it to be.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Kalacia
- Posts: 461
- Joined: Wed Mar 24, 2010 12:03 pm
- Location: Digging
Re: Feedback Votepoll for the Prelude Update
Voted. Thanks for this. Gathering data is needed 