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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Prelude
I'll wait for something that's worth paying for again before I suggest any other methods of payment, quite frankly none of this inspires me to spend any money at all right now or well in to the future until there's actually a reason for it. Level/skill caps mean that players will simply pay once they reach the first cap and not before it. If you debuff players who have passed the cap, paid but have been unable to pay again for whatever reason they would not be happy with that either.
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dvsmasta
- Posts: 216
- Joined: Sat Jul 13, 2013 3:58 am
Re: Game Development: Prelude
We want beards!jorb wrote:
Here's Haven in 2008.
Clay Pits were actually still in the game when we first got players. I'm stealing it from myself!
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sym_kevster
- Posts: 72
- Joined: Tue Apr 23, 2013 4:46 pm
Re: Game Development: Prelude
i would like to ask if you will be issueing refunds for subscriptions since when the subscriptions were bought they were for something completely different that what you are now saying will be.
i currently have a years subscription and i would not pay that for what the game is going to become
kevster
i currently have a years subscription and i would not pay that for what the game is going to become
kevster
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Prelude
http://www.havenandhearth.com/portal/eulasym_kevster wrote:i would like to ask if you will be issueing refunds for subscriptions since when the subscriptions were bought they were for something completely different that what you are now saying will be.
i currently have a years subscription and i would not pay that for what the game is going to become
kevster
They dont have any reason to do that.
Other than being kind.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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iamkug
- Posts: 4
- Joined: Sat Sep 29, 2012 5:32 pm
Re: Game Development: Prelude
[ON SOAPBOX]neverman4 wrote:
Why cap? I dont like the CAP - noneon in our group thinks a cap will fix anything - try something else. You took our money and then changed the rules. I doubt you are going to see a lot more people play because OH GOOD they will cap me if I play! woot that sounds fun! and oh wonderful all the paid people will be more powerful than me no matter what - that is sooooo appealing.
Consider some of the stuff above (or others throughout the thread)- the ideas might not all work BUT it would be better than caps - gotta let people play - if you need money get it parallel / supplemental - not hard $ up front that completely limits (chases off) free players.
I like the tree/plant growth rate idea too
0-80 100% growth rate for all.
80-150 70% growth rate for free, 100% for verified and subs
150-FOREVERRRR 30% growth rate for free accounts, 60% for verified and 100% for subs.
If you are worried about bots - who cares - if someone bots (and they WILL) just make it likely they will PAY to bot and at least DEVs get $ for it. Cuz its gonna happen IF you can get people to play again... be creative.
[OFF SOAPBOX]
Last edited by MagicManICT on Thu Feb 04, 2016 9:52 pm, edited 1 time in total.
Reason: put excessive quote in hide tags
Reason: put excessive quote in hide tags
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Prelude
We will not, but we will try to err on the side of generosity when we do change the payment system, to hopefully smoothen the transition.sym_kevster wrote:i would like to ask if you will be issueing refunds for subscriptions since when the subscriptions were bought they were for something completely different that what you are now saying will be.
i currently have a years subscription and i would not pay that for what the game is going to become
kevster
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Zodiac215
- Posts: 67
- Joined: Sun Mar 23, 2014 5:48 am
Re: Game Development: Prelude
The two things i like most on H&H are permadeath and unlimited lvling up
Why not put the cap 50, 150 and unlimited for unpaid, verified and sub?
Why not put the cap 50, 150 and unlimited for unpaid, verified and sub?
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Budfactory
- Posts: 2
- Joined: Thu Jul 02, 2015 5:11 pm
Re: Game Development: Prelude
Ok, Jorb and Loftar,
I really love your game, but this is the second time I have used my time and skill to achieve a hermit that can mine, and then had the world end. This world hasn't even been up for a year yet! If you do not do something extra awesome for those who have been paying, and WASTING all this time on a game that is now going offline because you made a bad decision, I will not be paying anymore or playing this game any longer. I really have fun, even with the ridiculous collisions, and hours it takes to do one simple task...
This has really pissed me off this morning as I just spent more money on a subscription just to find out all of this work has been a waste of time. Affording $10 was a difficult choice for me and now I find out it was a waste of money. That is pretty fucked up boys.
BAD CHOICE AGAIN BOYS!
I really love your game, but this is the second time I have used my time and skill to achieve a hermit that can mine, and then had the world end. This world hasn't even been up for a year yet! If you do not do something extra awesome for those who have been paying, and WASTING all this time on a game that is now going offline because you made a bad decision, I will not be paying anymore or playing this game any longer. I really have fun, even with the ridiculous collisions, and hours it takes to do one simple task...
This has really pissed me off this morning as I just spent more money on a subscription just to find out all of this work has been a waste of time. Affording $10 was a difficult choice for me and now I find out it was a waste of money. That is pretty fucked up boys.
BAD CHOICE AGAIN BOYS!
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slipper
- Posts: 816
- Joined: Sat Oct 02, 2010 4:28 pm
Re: Game Development: Prelude
Just join a village, man. 
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Ocerion
- Posts: 113
- Joined: Tue Feb 08, 2011 6:53 am
Re: Game Development: Prelude
Gotta also complain about the low "level" limit of 50/125/200, I'd suggest 125/250/500 combined with a modifier to how fast you get there. I will say that unlike a lot of people though I really like the idea, if not the actual numbers, behind the level limitations as opposed to limiting time. I for one will be at least obtaining myself a verified account for the new world.