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stickman
- Posts: 660
- Joined: Sat Nov 21, 2009 12:40 am
Re: Game Development: Prelude pt. II
I have to go to work now.... feel free to take 8 hours to get the server up I don't mind 
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Rihudaen
- Posts: 36
- Joined: Sun Jan 26, 2014 10:12 pm
Re: Game Development: Prelude pt. II
Totally cool. I'm at work for another 6 hours. So no worries! Now I won't miss any server up time!cooldawg74 wrote:jorb wrote:We're going to work now. Might be a few hours.
Updates looks great, I'm very interested in playing around with the new siege items.
New payment model is a great improvement. I do agree with an earlier post about people may be dropping the subs once they reach the limit. You may see a decrease in the subs afew months in due to this.
Thank for all the great work guys!
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Haba
- Posts: 666
- Joined: Sun Nov 01, 2009 9:36 pm
Re: Game Development: Prelude pt. II
Again, why are you increasing the barrier of entry and making things even more painfully tedious? Because people use alts?
You are again trying to fight the symptoms instead of addressing the main issues. People will still use alts.
Meanwhile new players who end up spawning on the opposite side of the world will quit on day 1.
If you are so dedicatedly against alts, make people pay for spawning at their friends village.
Also professional levelling service, I ain't spending literal days picking dirt again.
You are again trying to fight the symptoms instead of addressing the main issues. People will still use alts.
Meanwhile new players who end up spawning on the opposite side of the world will quit on day 1.
If you are so dedicatedly against alts, make people pay for spawning at their friends village.
Also professional levelling service, I ain't spending literal days picking dirt again.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Prelude pt. II
I'm not sure what ambitions you're reading into what we're trying to do, Haba. Are you reacting to the Energy change only...? I'm not sure what else in the patch makes things painfully tedious, blablabla.
I forgot to mention, btw: We halved the stamina costs for digging soil. Updating OP.
I forgot to mention, btw: We halved the stamina costs for digging soil. Updating OP.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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strpk0
- Posts: 1244
- Joined: Sat Sep 03, 2011 11:44 pm
Re: Game Development: Prelude pt. II
1. So basically, if a village shield is broken all underlying pclaims are rendered useless. And if a pclaim on a village is out of presence then the village shield is struck instead and vice versa, correct?jorb wrote: - shield mechanics -
2. Also, does it mean that if one of the pclaims in a village has its shield broken then the rest of the village (and any underlying pclaims in consequence) will be rendered vulnerable too?
Just making sure I understood this mechanic correctly.
Last edited by strpk0 on Thu Feb 18, 2016 3:34 pm, edited 1 time in total.
Granger wrote:Fuck off, please go grow yourself some decency.
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Turtlesir
- Posts: 813
- Joined: Fri Aug 28, 2015 3:55 pm
- Location: five levels under the sea
Re: Game Development: Prelude pt. II
wait do jorb & loftar not support alts? then why is there multiple character support built into the log-in screen?
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lachlaan
- Posts: 488
- Joined: Sat Apr 06, 2013 9:32 pm
Re: Game Development: Prelude pt. II
I believe his first concern was with spawning all over the place, then having to walk to meet up for ages.jorb wrote:I'm not sure what ambitions you're reading into what we're trying to do, Haba. Are you reacting to the Energy change only...? I'm not sure what else in the patch makes things painfully tedious, blablabla.
I forgot to mention, btw: We halved the stamina costs for digging soil. Updating OP.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Game Development: Prelude pt. II
The server is currently being prepared for reset.

Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Raffeh
- Posts: 657
- Joined: Sun Jul 17, 2011 12:16 pm
Re: Game Development: Prelude pt. II
He is talking about the spawning near to friends at the beginning of the world. There is a thread about it C&I.jorb wrote:I'm not sure what ambitions you're reading into what we're trying to do, Haba. Are you reacting to the Energy change only...? I'm not sure what else in the patch makes things painfully tedious, blablabla.
I forgot to mention, btw: We halved the stamina costs for digging soil. Updating OP.
Also to add to that we also have a extended inventory size so moving dirt from place to place is effectively easier also.
Last edited by Raffeh on Thu Feb 18, 2016 3:37 pm, edited 1 time in total.
TRAITORS WILL BE SHOT.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Prelude pt. II
Yes.strpk0 wrote:1. So basically, if a village shield is broken all underlying pclaims are rendered useless. And if a pclaim on a village is out of presence then the village shield is struck instead and vice versa, correct?jorb wrote: - shield mechanics -
No. It only means that: If the private claim is broken then the village shield will not protect that underlying plot instead.2. Also, does it mean that if one of the pclaims in a village has its shield broken then the rest of the village (and any underlying pclaims in consequence) will be rendered vulnerable too?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose