First two days of play

Thoughts on the further development of Haven & Hearth? Feel free to opine!
cinnamonstyck
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First two days of play

Post by cinnamonstyck »

My husband and son have been playing this game for a while, so when it rebooted I decided to come and play, too.

We made a party, and I set out toward their arrows. Three miserable straight hours of walking later, I found myself trapped on a peninsula and I was eaten by an animal.

I logged in and made a new toon an hour and a half ago. We made a party, and again I set out toward their arrows. An hour and a half of straight walking later, I am so frustrated that I'm ready to quit and never play this game again.

My husband said I should post on the forum about my experience. My god, can we not get a one-time teleport to friends? It's ridiculous!
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Audiosmurf
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Re: First two days of play

Post by Audiosmurf »

jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
Tamalak
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Joined: Sun Feb 20, 2011 12:31 am

Re: First two days of play

Post by Tamalak »

This feature really ought to have better visibility. Jorftar please add it to the first quest as an alternative way of starting.

OP I'm sorry you've had such a rough time!
naosnule
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Re: First two days of play

Post by naosnule »

+1, a quest should be made about it.

It is not self-evident that this teleportation technique does exist!
Tamalak
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Re: First two days of play

Post by Tamalak »

And speaking of quests, please remove "Restore energy to full by eating" from Something to Eat, because it encourages noobs to destroy their Ravenous bonus.
ven
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Re: First two days of play

Post by ven »

cinnamonstyck wrote:My husband and son have been playing this game for a while, so when it rebooted I decided to come and play, too.

We made a party, and I set out toward their arrows. Three miserable straight hours of walking later, I found myself trapped on a peninsula and I was eaten by an animal.

I logged in and made a new toon an hour and a half ago. We made a party, and again I set out toward their arrows. An hour and a half of straight walking later, I am so frustrated that I'm ready to quit and never play this game again.

My husband said I should post on the forum about my experience. My god, can we not get a one-time teleport to friends? It's ridiculous!
I'm sorry for your experience. You're able to build a Wilderness Beacon, which allows your family to create one character at the place of your choice.

As mentioned above, the game does not make it clear that this feature exists. Or that any other, to be honest. One person I invited quit early on for the same reason, he couldn't understand how the game worked.
Last edited by ven on Sun Feb 21, 2016 1:10 am, edited 1 time in total.
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MightySheep
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Joined: Fri Jul 22, 2011 1:18 pm

Re: First two days of play

Post by MightySheep »

cinnamonstyck wrote:My husband and son have been playing this game for a while, so when it rebooted I decided to come and play, too.

We made a party, and I set out toward their arrows. Three miserable straight hours of walking later, I found myself trapped on a peninsula and I was eaten by an animal.

I logged in and made a new toon an hour and a half ago. We made a party, and again I set out toward their arrows. An hour and a half of straight walking later, I am so frustrated that I'm ready to quit and never play this game again.

My husband said I should post on the forum about my experience. My god, can we not get a one-time teleport to friends? It's ridiculous!
that is the nature of this game, it is not meant to be newbie friendly

but yeah, you clearly missed the wilderness beacon update
Tamalak
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Re: First two days of play

Post by Tamalak »

that is the nature of this game, it is not meant to be newbie friendly
I don't think this is true, Jorftar have just not prioritized it.
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Audiosmurf
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Re: First two days of play

Post by Audiosmurf »

naosnule wrote:+1, a quest should be made about it.

It is not self-evident that this teleportation technique does exist!
I'm not sure a quest needs to be created for this. Not everyone is going to spawn alts or even play with friends. Perhaps an experience that appears after completing the beginners' quests, or after fulfilling the build requirements, hinting at the nature of the wilderness beacon would be the proper thing. Some flowery text about the wilderness being a harsh and lonely place, whatever else, and that a wilderness beacon could attract like-minded individuals.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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apoc254
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Re: First two days of play

Post by apoc254 »

How about just mentioning that such a feature exists on the in game friends list? k. thnx.

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