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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Important combat change, PLEASE
Make it so when you skip a move using CTRL you don't have to wait the cooldown like you used it just without the effect, like it is now, it will be much much better ok thx loves kisses xoxo.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Undefined
- Posts: 322
- Joined: Tue May 18, 2010 12:22 pm
- Location: United Kingdom
Re: Important combat change, PLEASE
Yeah, this would make it possible to dump every move that isn't the one you want almost instantly so that you would have every move available during combat completely negating the entire deck design. Probably not the greatest idea.
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pro22
- Posts: 13
- Joined: Sun Jul 22, 2012 9:21 am
Re: Important combat change, PLEASE
"almost instantly"
it makes u stop when u use ctrl+move to skip it so it wouldn't help that much, if you had all the moves in the deck you would have to stay for few seconds to find the one you need, it would make people having 10 moves in deck on a little worse position since you have to stop while skipping moves and the cooldown is not neccesary just makes the combat retarded and having more than 5 moves (which you need to have becouse of cleave and chop double attack-types) annoying.
it makes u stop when u use ctrl+move to skip it so it wouldn't help that much, if you had all the moves in the deck you would have to stay for few seconds to find the one you need, it would make people having 10 moves in deck on a little worse position since you have to stop while skipping moves and the cooldown is not neccesary just makes the combat retarded and having more than 5 moves (which you need to have becouse of cleave and chop double attack-types) annoying.
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Important combat change, PLEASE
forgot to relog again, ehh
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Tamalak
- Posts: 879
- Joined: Sun Feb 20, 2011 12:31 am
Re: Important combat change, PLEASE
As it is, large decks are impractical - I have an 11 card deck and the fundamental problem with it is that all but 4 of the moves I draw have to be used - and once you are at that point you have to use the useful moves in the order they are drawn - and you will quickly accumulate worthless moves against whatever foe it is you are fighting.
Discarding a card and redrawing should have a cost, but it shouldn't be as severe as what it is now.
Discarding a card and redrawing should have a cost, but it shouldn't be as severe as what it is now.
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MightySheep
- Posts: 2533
- Joined: Fri Jul 22, 2011 1:18 pm
Re: Important combat change, PLEASE
Tamalak wrote:I have an 11 card deck

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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Important combat change, PLEASE
almost as bad as saying a 5 card deck is useless ehMightySheep wrote:large annoying pictureTamalak wrote:I have an 11 card deck
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Important combat change, PLEASE
All these noobs that never killed anyone talking ehh, thats what made combat retarded.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Zeler
- Posts: 1484
- Joined: Thu Apr 14, 2011 2:09 pm
Re: Important combat change, PLEASE
Very bad idea
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Undefined
- Posts: 322
- Joined: Tue May 18, 2010 12:22 pm
- Location: United Kingdom
Re: Important combat change, PLEASE
Sure, if you use the default client... If there was no cooldown to dropping a card then it would be simple to create a function to keep dropping until the card you want is pulled since there's no having to wait between discards.pro22 wrote:"almost instantly"
it makes u stop when u use ctrl+move to skip it so it wouldn't help that much, if you had all the moves in the deck you would have to stay for few seconds to find the one you need, it would make people having 10 moves in deck on a little worse position since you have to stop while skipping moves and the cooldown is not neccesary just makes the combat retarded and having more than 5 moves (which you need to have becouse of cleave and chop double attack-types) annoying.
Personally I'm not a big fan of 5 card limit combat schools as a whole since it adds too much luck to combat once you have more than 5 in a deck, but removing the cooldown isn't the answer.