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naosnule
- Posts: 394
- Joined: Fri May 24, 2013 6:18 pm
Re: Grand List of Simple Questions
Once you have enough int to study anything you want and get full study box, is there any other reason to increase int? Like for crafting something?
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xTrainx
- Posts: 515
- Joined: Sun Feb 02, 2014 8:22 am
- Location: Venezuela
Re: Grand List of Simple Questions
bone saws are capped by int and survnaosnule wrote:Once you have enough int to study anything you want and get full study box, is there any other reason to increase int? Like for crafting something?
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naosnule
- Posts: 394
- Joined: Fri May 24, 2013 6:18 pm
Re: Grand List of Simple Questions
thxxTrainx wrote:bone saws are capped by int and survnaosnule wrote:Once you have enough int to study anything you want and get full study box, is there any other reason to increase int? Like for crafting something?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
Why isn't this in the wiki yet?Turtlesir wrote:HOW TO BUILD A WELLvatas wrote:How do I build well? I found spot where I get message "The water table is not rising any further from here." but I couldn't place Well sign either to forest, paved or dirt terrain.
edit: looks like the legacy page hadn't been updated yet. I moved the old information over but haven't double checked the hard data yet. Hope you don't mind that I added your guide.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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naosnule
- Posts: 394
- Joined: Fri May 24, 2013 6:18 pm
Re: Grand List of Simple Questions
Which biome (if you picture of its minimap look would be great) is good for grapes and barley?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
The best understanding is that seeds are randomly seeded at world creation, and you just have to search every map tile for what's there. If there is a biome bias in the system, nobody has actually been able to prove it.naosnule wrote:Which biome (if you picture of its minimap look would be great) is good for grapes and barley?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
Re: Grand List of Simple Questions
"You can't aggro over walls"
Does that include roundpole fences? Like... If someone is surrounded by a roundpole fence, that someone can't be aggro'd unless the fence is broken?
Does that include roundpole fences? Like... If someone is surrounded by a roundpole fence, that someone can't be aggro'd unless the fence is broken?
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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bananza
- Posts: 203
- Joined: Wed Sep 02, 2015 12:21 am
- Location: GEX Headquarters
Re: Grand List of Simple Questions
Yes, it doesDaniAngione wrote:"You can't aggro over walls"
Does that include roundpole fences? Like... If someone is surrounded by a roundpole fence, that someone can't be aggro'd unless the fence is broken?
Warning to mods: This post is mirror protected, so giving a warning/ or ban means you will be warned/banned by redirection.
GEX
GEX
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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
Re: Grand List of Simple Questions
Great!bananza wrote:Yes, it doesDaniAngione wrote:"You can't aggro over walls"
Does that include roundpole fences? Like... If someone is surrounded by a roundpole fence, that someone can't be aggro'd unless the fence is broken?
So this layout will effectively prevent people outside from aggroing people inside if the gates are left open, right? Good

W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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Turtlesir
- Posts: 813
- Joined: Fri Aug 28, 2015 3:55 pm
- Location: five levels under the sea
Re: Grand List of Simple Questions
no of course not, i wrote it like that in the hopes that people searching for it will find it easily, this question gets asked a lot. it wasn't added in the wiki yet cause i've been lazy.:p at the end of world 8 i made a massive list of stuff yet to be updated which turned out to be a bit discouraging. anyway i did some quick formatting to the new page and updated the image and recipe.MagicManICT wrote:Why isn't this in the wiki yet?Turtlesir wrote: HOW TO BUILD A WELL
edit: looks like the legacy page hadn't been updated yet. I moved the old information over but haven't double checked the hard data yet. Hope you don't mind that I added your guide.