Map Merger 2.0.7

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lcy03406a
Posts: 2
Joined: Wed Jan 25, 2012 3:13 pm

Re: Map Merger 2.0.1

Post by lcy03406a »

"Export to main export directory" does not work. It always prompt "Please load a map first".
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stya
Posts: 1037
Joined: Wed May 21, 2014 3:13 pm

Re: Map Merger 2.0.1

Post by stya »

Please make it work offline.
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Leon232
Posts: 95
Joined: Tue Oct 25, 2011 12:43 am

Re: Map Merger 2.0.1

Post by Leon232 »

question: is it possible to add more marker icons? if so how?

there doesnt seem to be a cave marker so i wanted to add it, also maybe just a regular dot
Prodark
Posts: 53
Joined: Sat Sep 12, 2015 8:39 pm

Re: Map Merger 2.0.1

Post by Prodark »

lcy03406a wrote:"Export to main export directory" does not work. It always prompt "Please load a map first".
How did you load a Map into the tool? Did you Load a Directory directly, or stitched the parts by hand?


stya wrote:Please make it work offline.
You can disable the Checkbox "Check for Updates" in the Options, then it won't crash on start when there's no internet connection.

Leon232 wrote:question: is it possible to add more marker icons? if so how?

there doesnt seem to be a cave marker so i wanted to add it, also maybe just a regular dot
The Tool creates a "Custom Icons" Folder. Simply drop your wanted Icons in there. After the next Start of the Application they will be loaded and ready to use.
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SuSavage
Posts: 51
Joined: Sun Jan 23, 2011 5:02 pm

Re: Map Merger 2.0.1

Post by SuSavage »

Prodark wrote:
lcy03406a wrote:"Export to main export directory" does not work. It always prompt "Please load a map first".
How did you load a Map into the tool? Did you Load a Directory directly, or stitched the parts by hand?
I have the same problem. I loaded tiles from game map directory using Load Sub-Directories...
Prodark
Posts: 53
Joined: Sat Sep 12, 2015 8:39 pm

Re: Map Merger 2.0.1

Post by Prodark »

SuSavage wrote:
Prodark wrote:
lcy03406a wrote:"Export to main export directory" does not work. It always prompt "Please load a map first".
How did you load a Map into the tool? Did you Load a Directory directly, or stitched the parts by hand?
I have the same problem. I loaded tiles from game map directory using Load Sub-Directories...
Yeah, sorry about that. It's gonna be fixed soon.
Prodark
Posts: 53
Joined: Sat Sep 12, 2015 8:39 pm

Re: Map Merger 2.0.1

Post by Prodark »

Released Version 2.0.2

Download : https://www.dropbox.com/s/2whn8k2mjqeh5 ... 2.exe?dl=0

Sorry for being absent so long. I've been getting a new Computer and also have been pretty busy with work-related stuff.
lcy03406a wrote:"Export to main export directory" does not work. It always prompt "Please load a map first".
I just got back the Source Codes, recompiled it and it seems like i already fixed this, but never released it. I'm not completely sure what else is changed in this version, since it's been 3 months since i worked on this project.

If you find any errors, please let me know!
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SuSavage
Posts: 51
Joined: Sun Jan 23, 2011 5:02 pm

Re: Map Merger 2.0.2

Post by SuSavage »

1) "Export Tiles to Main Export Directory" doesn't works as needed. ("Please load a Map first" window)
2) "Selected Main Export Directory" in Settings works weird, it's creates folder, with the same name of chosen folder, in /Img directory.

"Export Tiles too..." works properly.
Prodark
Posts: 53
Joined: Sat Sep 12, 2015 8:39 pm

Re: Map Merger 2.0.2

Post by Prodark »

Released 2.0.3
SuSavage wrote:1) "Export Tiles to Main Export Directory" doesn't works as needed. ("Please load a Map first" window)
2) "Selected Main Export Directory" in Settings works weird, it's creates folder, with the same name of chosen folder, in /Img directory.

"Export Tiles too..." works properly.
1) Fixed Export to Main Export Directory.

2) This is correct. The Main Export Directory is just for the Tiles themself. The Img-Folder is the cache for the map images, so i don't have to regenerate them everytime. The Name of the folders in the Img Folder is the same as the Folder of the Tiles.

I wouldn't recommend, setting the Main Export Directory to the Img-Cache Directory, because this folder is only for temporary files.
DamJNeT
Posts: 412
Joined: Fri Jul 01, 2011 12:21 pm
Location: Worldwide

Re: Map Merger 2.0.3

Post by DamJNeT »

Hello,

Sorry for my newbiness, but could you explain a bit more this part please ?

You have to start your Amber Client with the extra start parameter '-p FILENAME'. You can freely choose any filename here.
The Client will then write the Player Position to the File, you specified in the parameter. You have to set the MapMerger Position File to this File.
Thank you !

Edit : Also how can I make it merge and show the map in live ?

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