not sure if bug, but it's worth attention.
I've lagged, and in consequence, nearby badger decided to cave my skull in (again), wounds are known, but this thing occured:
http://postimg.org/image/lvdegtpdt/
checked both on amber and native client, aren't these supposed to stack?
edit: win 7, java v 8 73
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brolonist
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Granger
- Posts: 9255
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Re: double (not stacked) fell slash
Wounds* are client agnostic, be happy for two of them instead of a wretched gore.
Last edited by Granger on Sat Feb 27, 2016 5:37 pm, edited 1 time in total.
Reason: Edit: Wounds instead of sounds, certainly. (autocorrect corrected)
Reason: Edit: Wounds instead of sounds, certainly. (autocorrect corrected)
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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brolonist
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Re: double (not stacked) fell slash
simply put, should i (theoretically) use native client to avoid this situation next time?
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Astarisk
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Re: double (not stacked) fell slash
They don't stack, so its not a bug. They can inflect multiple fell slashes.
IRC/IGN: Rawrz
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
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brolonist
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Re: double (not stacked) fell slash
Ah, I figured the number represented the number of wounds as well as severity, my bad. Thanks a ton!
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jorb
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Re: double (not stacked) fell slash
Not a bug. Resolved.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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