How long does it take to fix Pnecks/tea

The worst monsters in the Hearthlands warp the fabric of space and time...
Ozzy124
Posts: 90
Joined: Sat Feb 20, 2016 4:41 pm

How long does it take to fix Pnecks/tea

Post by Ozzy124 »

You could just edit some stuff from the subscription lp bonus, literally.

I want to start taking advantage by getting all the pearls.
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: How long does it take to fix Pnecks/tea

Post by jorb »

Not a bug.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: How long does it take to fix Pnecks/tea

Post by overtyped »

jorb wrote:Not a bug.
does that mean pnecks are going to stay as cosmetic only? the ppl who made one gonna be sad :(
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: How long does it take to fix Pnecks/tea

Post by jorb »

"pnecks"...

No, they will be fixed.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: How long does it take to fix Pnecks/tea

Post by overtyped »

jorb wrote:"pnecks"...

No, they will be fixed.
Bob Dole will believe it when he sees it.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy

Return to “Bugs”