java.lang.RuntimeException: haven.BGL$BGLException: haven.GOut$GLOutOfMemoryException: GL Error: 1285 (out of memory)
Looks like you are running out of memory? I'm not sure if this is normal RAM or VRAM...
Check that you are using 64 bit java and recent video card drivers.
The black screen means that either the map or resources are loading. It should show less over time as the client caches all the resources it downloads from the server at runtime.
Awesome client! I love the minimap being larger, allows you to explore easier
When hiding objects with CTRL+V from View menu, is there any way to show projections or some indication where the hidden items actually are? Like, when hiding trees, to see the stumps or just see a colored tile on the ground, so you can avoid them and not get stuck? Thanks.
bdew wrote:
Looks like you are running out of memory? I'm not sure if this is normal RAM or VRAM...
Check that you are using 64 bit java and recent video card drivers.
The black screen means that either the map or resources are loading. It should show less over time as the client caches all the resources it downloads from the server at runtime.
Thanks for the advice! I downloaded 64 bit java, but the crashes continued until I set the process priority to 'very high.' Also, the black screens do diminish as time goes on.
Is there auto aggro on this client? If so can I use this to scroll through aggroed players? and is the chat menu at the bottom same as vanilla client or is it like KT client?
I'd like to request some extra features if you have the time, I realize you aren't currently playing but I love your client;
- Show the softcap for your skills when you are crafting something in the crafting UI window of the item, like how Amber client does it.
- When you have a concussion show the debuffs from it to your stats, skill and attributes as well as the buffs from clothing.)It currently seems to show either or but not both?
- Allow the minimap to be enlarged(expanded) and moved around the screen akin to the Amber client.
- Alarms for seeing an unknown or red colored player on the screen or minimap akin to the Amber client.
- Allow all user interface windows to be dragged to a certain position and stay there indefinitely even if you log out and back in without resetting their position.
- Add an option to automatically drop leeches that have been attached to you.
- Add options to enable extra hotbars on the screen like world of warcraft. Example: hotbar 1, hot bar 2, hot bar 3, each has room for 10 buttons like the default.
- Shift + click on an item to store it in a stockpile, akin to Amber client.
- Allow the "study" to stay on the screen but only the study boxes & the lock & auto buttons itself with an applied transparency to the window, akin to the minion client.
- The client also needs to be updated to allow the cosmetic hats, as they currently cause a crash if you are wearing one.
Thank you for reading and your consideration.
Last edited by LoLa on Thu Mar 03, 2016 3:35 pm, edited 1 time in total.
Crash in Render thread (haven.HackThread)
Version: 1.15.4 (a713b363b560bb348ddf0f46cbbc0f65e12a9f80)
====================[ Stack Trace ]====================
java.lang.RuntimeException: haven.BGL$BGLException: haven.GOut$GLInvalidOperationException: GL Error: 1282 (invalid operation)
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:456)
at haven.HavenPanel$6.run(HavenPanel.java:491)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.BGL$BGLException: haven.GOut$GLInvalidOperationException: GL Error: 1282 (invalid operation)
at haven.BGL.run(BGL.java:89)
at haven.HavenPanel.redraw(HavenPanel.java:402)
at haven.HavenPanel$1.display(HavenPanel.java:103)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.GOut$GLInvalidOperationException: GL Error: 1282 (invalid operation)
at haven.GOut.glexcfor(GOut.java:128)
at haven.GOut.checkerr(GOut.java:137)
at haven.BGL$1.run(BGL.java:113)
at haven.BGL.run(BGL.java:86)
... 22 more