Knuckles idea

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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overtyped
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Knuckles idea

Post by overtyped »

I know that UA is pretty much useless now, and none uses it in pvp, but I thought it would be nice if knuckles and gauntlets scaled to your strength. like 40 str= double knuckle dmg, 90 str triple, and so on.
Early game players might get a kick out of it.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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jordancoles
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Re: Knuckles idea

Post by jordancoles »

I think I'd rather have knuckles that go into the weapon slot


With hulk hand reskin available in the shop ofc
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wolf1000wolf
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Re: Knuckles idea

Post by wolf1000wolf »

What do knuckles currently do? Boost in UA based on ql?
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Zeler
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Re: Knuckles idea

Post by Zeler »

wolf1000wolf wrote:What do knuckles currently do? Boost in UA based on ql?
Boost in UA moves damage. It's not affected by quality in any way.
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mietzi94
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Re: Knuckles idea

Post by mietzi94 »

Ua isnt useless tho ¦]
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kilakan
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Re: Knuckles idea

Post by kilakan »

jordancoles wrote:I think I'd rather have knuckles that go into the weapon slot


With hulk hand reskin available in the shop ofc
Claws when?

Seriously though, actual WEAPON knuckles would be awesome.
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overtyped
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Re: Knuckles idea

Post by overtyped »

kilakan wrote:
jordancoles wrote:I think I'd rather have knuckles that go into the weapon slot


With hulk hand reskin available in the shop ofc
Claws when?

Seriously though, actual WEAPON knuckles would be awesome.
i agree. The real issue is later on, at fully geared in Q40 armor you absorb 150 dmg, your ua attacks do practically nothing against that.
knuckles scaling could make this a little better.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy

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