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pietin2
- Posts: 184
- Joined: Fri Jan 20, 2012 4:44 pm
Re: Game Development: Mandrake Weather
jorb, you and loftar are doing a great job. Keep up the good work.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Mandrake Weather
Thanks, guys! Hope you'll like tonight's patch. Should drop in an hour or two.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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smileyguy4you
- Posts: 378
- Joined: Sun Sep 05, 2010 6:00 pm
Re: Game Development: Mandrake Weather
should just post the notes nowjorb wrote:Thanks, guys! Hope you'll like tonight's patch. Should drop in an hour or two.
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Cyhidraethe
- Posts: 62
- Joined: Sat Jul 30, 2011 2:06 am
Re: Game Development: Mandrake Weather
Ahhh, message telling you which attribute you gained from eating. Thanks a lot! Amazing stuff
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fuinharlz
- Posts: 180
- Joined: Tue Jan 07, 2014 2:45 am
Re: Game Development: Mandrake Weather
jorb wrote:We've been developing, and here's what's new.
[*] Resource nodes can no longer be claimed using Private Claims. This does nothing for already claimed resources.[/list]
Here's how I read it:
If you started before this fix and claimed a localized resource, keep it untill the end of the world. If you started this world after the fix, screw you, you'll never put your hands on those resources because they'r already all claimed before the fix anyways!
I'm sad that I just found a salt basin filled with salt and a ice spire ready to be harvested, both claimed =(
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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Re: Game Development: Mandrake Weather
Get theft.
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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fuinharlz
- Posts: 180
- Joined: Tue Jan 07, 2014 2:45 am
Re: Game Development: Mandrake Weather
What if I don't want to aggro murderers to my door just by leaving scents everywhere?Tacheron wrote:Get theft.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Mandrake Weather
Make an alt, make it look like some random, and then only transfer enough to your regular character so that it can't be tracked to your base.fuinharlz wrote:What if I don't want to aggro murderers to my door just by leaving scents everywhere?Tacheron wrote:Get theft.
Or wait about another month or so and the claim may run out of presence.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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fuinharlz
- Posts: 180
- Joined: Tue Jan 07, 2014 2:45 am
Re: Game Development: Mandrake Weather
Could extend this to building houses, since now the "siege meta" is to lock the defenders gates using log cabins built just right to the gates so the defenders can't leave the walls to attack the aggressors.jorb wrote:We've been developing, and here's what's new.
Key Fixes
-----------------------
- You can no longer build walls on the claims of others -- without permission -- not even as a crime. We couldn't think of a single interesting interaction that results from being able to perform this particular act of vandalism, so out it goes.