Combat Theorycraft Thread (meaningful class interactions)

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Ronin30
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Re: Archers should be able to wear up to leather only.

Post by Ronin30 »

why would a melee be dumb enough to charge him then? I would immediately look to finding LoS and waiting till he needs to rethrow his defences up, most last like..seconds

I'm not for restricting anything @dafels, I'm just looking for more interesting combat interactions/balance among all the classes.
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Teacwr
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Re: Archers should be able to wear up to leather only.

Post by Teacwr »

Ronin30 wrote:What do you guys think?
At first we need to see how it works in real fight and only then start to made conclusions. Still not sure that Archer will be OP in pvp. Need shield from melee warriors to be able to aim properly
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mietzi94
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Re: Archers should be able to wear up to leather only.

Post by mietzi94 »

nerfing bows + adding crossbows with lower aim speed + reloading time + armor pen and remove armor pen from bow at not max bar. Would be a good way
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Ronin30
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Re: Archers should be able to wear up to leather only.

Post by Ronin30 »

this is a theorycraft thread and nothing else, all points of view are accepted - disagreeing/insulting and not backing up your point of view is not however.



While I don't agree with one shotting a tank - you should land 2 at the least. I don't agree with nerfing bows to the point of everyone just running around as ua/mc again with no archers.

That's why I like the 3 class interaction of

archers > melee

melee > beserkers

beserkers > archers

same class vs same class = skill matchup
Last edited by Ronin30 on Thu Mar 03, 2016 1:16 am, edited 1 time in total.
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sabinati
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Re: Archers should be able to wear up to leather only.

Post by sabinati »

oneshot with any weapon is retarded and i think the goal is to provide interesting and meaningful combat with multiple styles and equipments being viable, so feel free to suggest things that would promote that and not necessarily focus on the original armor restrictions post.

@OP, you should probably change your post to include your other post re: rock/paper/scissor because there's a stronger argument to be made there IMO
Ozzy124
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Re: Archers should be able to wear up to leather only.

Post by Ozzy124 »

Make archers do a lot of damage to armors and no damage to HP at all. Like all the damage goes on armor.

or

make archers do like 40% less damage to people

or

make archers do like 40% less damage to armored people

There is a lot of waays to improve it
Ronin30
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Re: Combat Theorycraft Thread (meaningful class interactions

Post by Ronin30 »

@ozzy I like your first idea of it breaking armor, but your second two would just result in a full ua/mc meta again
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dafels
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Re: Archers should be able to wear up to leather only.

Post by dafels »

sabinati wrote:oneshot with any weapon is retarded and i think the goal is to provide interesting and meaningful combat with multiple styles and equipments being viable, so feel free to suggest things that would promote that and not necessarily focus on the original armor restrictions post.
Partially agreed, oneshotting is fine with swords or battle axe, but it is retarded when you can one-shot fully geared people from a big DISTANCE. A squad of ua/mc fighters would never stand a chance against marksmanship+ua def spammer squad.

Just reduce the damage you deal if you shoot people that are fully geared
Ronin30
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Re: Combat Theorycraft Thread (meaningful class interactions

Post by Ronin30 »

Updated op post, check it out.
Ronin30
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Re: Archers should be able to wear up to leather only.

Post by Ronin30 »

dafels wrote:
sabinati wrote:oneshot with any weapon is retarded and i think the goal is to provide interesting and meaningful combat with multiple styles and equipments being viable, so feel free to suggest things that would promote that and not necessarily focus on the original armor restrictions post.
Partially agreed, oneshotting is fine with swords or battle axe, but it is retarded when you can one-shot fully geared people from a big DISTANCE. A squad of ua/mc fighters would never stand a chance against marksmanship+ua def spammer squad.

Just reduce the damage you deal if you shoot people that are fully geared

if the damage is reduced too much though, then groups will just be all ua/mc fighters and it will be back to square one. A stale meta.

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