Thats still not the way it should be. Melee characters need UA and MC. Archers can one- at most twoshot anyone as long as you put a crappy bow in their hands, even bronze armor on.ven wrote:That's pretty much what equally vulnerable means. Melee chars aren't the safest route to survival anymore. Everyone can kill everyone practically regardless of how much effort you've put in your char.Orcling wrote:No, bows are OP and need to be nerfed. Its ridiculous that they do as much damage as they do.ven wrote:At least now everyone is equally vulnerable
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Orcling
- Posts: 585
- Joined: Thu Mar 15, 2012 3:44 am
Re: Game Development: My Horse is Amazing
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ven
- Posts: 1120
- Joined: Tue Feb 09, 2016 12:17 am
Re: Game Development: My Horse is Amazing
According to who? The map shouldn't be so small either but the devs want it to be that way so what can we do. To be honest, I think the chaos of these new changes will be interesting to watch even if it means I'll die twice as much. It does sound more fair than the previous system.Orcling wrote:Thats still not the way it should be.
Well then why don't you make an archer? I've read lots of times here that hermits should suffer because they choose not to focus on a pvp char, but it's the same thing when melee fighters say they don't want to make a ranged char.Orcling wrote:Melee characters need UA and MC. Archers can one- at most twoshot anyone as long as you put a crappy bow in their hands,
Last edited by ven on Thu Mar 03, 2016 4:51 am, edited 1 time in total.
Venator
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jaguar
- Posts: 251
- Joined: Sun Jan 16, 2011 11:59 pm
Re: Game Development: My Horse is Amazing
Something wrong with roads. When I use road - picture not change after I teleported and cursor changing to Inspect tool.
I'm using default client.
Forgot to add that I don't hold shift. But preview does not work for me. With pressed shift outcome is the same.
And second thing is with caves. Screen becomes black at some point. It just occurs randomly.
I'm using default client.
Forgot to add that I don't hold shift. But preview does not work for me. With pressed shift outcome is the same.
And second thing is with caves. Screen becomes black at some point. It just occurs randomly.
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WarpedWiseMan
- Posts: 1059
- Joined: Fri Jun 25, 2010 8:34 pm
- Location: A throne.
Re: Game Development: My Horse is Amazing
i bought a pirate hat. heh.
-Avatar by SacreDoombtaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
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Orcling
- Posts: 585
- Joined: Thu Mar 15, 2012 3:44 am
Re: Game Development: My Horse is Amazing
Fighters take some effort to make. Archers take none.ven wrote:According to who? The map shouldn't be so small either but the devs want it to be that way so what can we do. To be honest, I think the chaos of these new changes will be interesting to watch even if it means I'll die twice as much. It does sound more fair than the previous system.Orcling wrote:Thats still not the way it should be.
Well then why don't you make an archer? I've read lots of times here that hermits should suffer because they choose not to focus on a pvp char, but it's the same thing when melee fighters say they don't want to make a ranged char.Orcling wrote:Melee characters need UA and MC. Archers can one- at most twoshot anyone as long as you put a crappy bow in their hands,
You don't even need to make a "ranged" character, you just need to get a fresh alt with rage and give him a bow. Thats literally it. NoEffort-characters should never be able to easily kill a well developed character.
Melee characters need to grind up combat moves ontop of that, too.
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Game Development: My Horse is Amazing
Been getting shot by archers?Orcling wrote:Fighters take some effort to make. Archers take none.ven wrote:According to who? The map shouldn't be so small either but the devs want it to be that way so what can we do. To be honest, I think the chaos of these new changes will be interesting to watch even if it means I'll die twice as much. It does sound more fair than the previous system.Orcling wrote:Thats still not the way it should be.
Well then why don't you make an archer? I've read lots of times here that hermits should suffer because they choose not to focus on a pvp char, but it's the same thing when melee fighters say they don't want to make a ranged char.Orcling wrote:Melee characters need UA and MC. Archers can one- at most twoshot anyone as long as you put a crappy bow in their hands,
You don't even need to make a "ranged" character, you just need to get a fresh alt with rage and give him a bow. Thats literally it. NoEffort-characters should never be able to easily kill a well developed character.
Melee characters need to grind up combat moves ontop of that, too.


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Orcling
- Posts: 585
- Joined: Thu Mar 15, 2012 3:44 am
Re: Game Development: My Horse is Amazing
Not me, but friends did.NaoWhut wrote: Been getting shot by archers?
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Game Development: My Horse is Amazing
Orcling wrote:Not me, but friends did.NaoWhut wrote: Been getting shot by archers?
base damage of a q10 bow : 100
base damage of a q10 bone arrow : 80
base perception of an alt : 10
ranged damage reduced by aim %
if you're a 10 agi character, then you're
about as no effort as it gets... and you
will still probably survive a hit or two
You should tell your friends to invest in
stats, because a new spawn archer can't
touch me.
Have you ever used a bow?


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Orcling
- Posts: 585
- Joined: Thu Mar 15, 2012 3:44 am
Re: Game Development: My Horse is Amazing
I have, and damage reduction doesn't matter much when you can just empty a quiver full of arrows at short range. Only a few of those arrows need to hit to knock you down.NaoWhut wrote:Orcling wrote:Not me, but friends did.NaoWhut wrote: Been getting shot by archers?
base damage of a q10 bow : 100
base damage of a q10 bone arrow : 80
base perception of an alt : 10
ranged damage reduced by aim %
if you're a 10 agi character, then you're
about as no effort as it gets... and you
will still probably survive a hit or two
You should tell your friends to invest in
stats, because a new spawn archer can't
touch me.
Have you ever used a bow?
And who the fuck uses q10 bows and arrows
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Game Development: My Horse is Amazing
your reply makes me think you're lying
about ever using a bow
about ever using a bow

