Haro

[ARCHIVE FOR WORLD 3]Forum for discussing in game politics, village relations and matters of justice.
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theTrav
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Joined: Fri May 29, 2009 11:25 pm

Re: Haro

Post by theTrav »

It's the italians! RUN!
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ElGato
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Joined: Tue Nov 10, 2009 2:10 am

Re: Haro

Post by ElGato »

Agarrett wrote:We have encountered some strange people with 7 hearth fires somewhat near our base.

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If this is yours, we would like to communicate with you about our neighborhoodly situation and whether or not to set up trade relations, etc.

naw nigga u took my q4 rabbit bone u be ded wen I get sum str
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Grog
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Joined: Mon Feb 08, 2010 11:42 pm
Location: Germany

Re: Haro

Post by Grog »

ImpalerWrG wrote:Yes things are going nicely, I made a new cupboard and put the others on stone to protect against decay,...

sure it wont decay just because its on stoneground?
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Potjeh
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Joined: Fri May 29, 2009 4:03 pm

Re: Haro

Post by Potjeh »

Pavement adds a bit of decay resistance to buildables.
Image Bottleneck
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UnrealJake
Posts: 317
Joined: Sat Feb 13, 2010 11:22 am
Location: To your left, no your OTHER left.

Re: Haro

Post by UnrealJake »

It's going very nicely, I have even built my self a hut :)

Also seen some strange activity to the south and to the East, I found a cart with a tanning tub down south near the marsh, and somebody else found a load of trees chopped down without the logs being moved. Later on somebody was grinding lampposts there...

We are not alone.

P.S I'm Grayza ;)
Lothaudus wrote:D) Try and get out of the boat and be told YOU NEED SWIMMING TO CROSS DEEP WATER.
ImpalerWrG
Posts: 470
Joined: Tue Feb 02, 2010 10:17 am

Re: Haro

Post by ImpalerWrG »

My long range excursions have found additional settlements at about the same level of development as Haro, our grid has a decent population and trade opportunities look good. I've probably been down half the rivers in our grid if not more and will try to make some kind of hand-drawn map for the rest of us.
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UnrealJake
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Joined: Sat Feb 13, 2010 11:22 am
Location: To your left, no your OTHER left.

Re: Haro

Post by UnrealJake »

The river system is very useful that's for sure, but if you could include on the map the grassland to the north please? All I get when I ask is Go North, go west, carry your boat, big lake, north of the lake. And it's in a different order each time xD
Lothaudus wrote:D) Try and get out of the boat and be told YOU NEED SWIMMING TO CROSS DEEP WATER.
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Agarrett
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Joined: Sat Oct 24, 2009 11:37 pm
Location: East of Nowhere

Re: Haro

Post by Agarrett »

Sorry to all the people who PMed me about joining Haro, but I must sadly deny these requests, as Haro is getting quite massive, and we need to start out our city before we get too crowded. Please consider joining after I post a notice here, and we are ready to accept more new members.
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Caliku
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Joined: Sun Dec 20, 2009 11:03 am

Re: Haro

Post by Caliku »

Agarrett wrote:Sorry to all the people who PMed me about joining Haro, but I must sadly deny these requests, as Haro is getting quite massive, and we need to start out our city before we get too crowded. Please consider joining after I post a notice here, and we are ready to accept more new members.



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Plus you would be subjected to me teabagging you while you slept peacefully after a hard day of work.
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UnrealJake
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Location: To your left, no your OTHER left.

Re: Haro

Post by UnrealJake »

Could be worse, it could be Pluto tea-bagging you xD
Lothaudus wrote:D) Try and get out of the boat and be told YOU NEED SWIMMING TO CROSS DEEP WATER.

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