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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Smelting old anvils (previously floating anvils)
Might consider.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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magisticus
- Posts: 268
- Joined: Sat Aug 30, 2014 2:57 am
- Location: Tavistock, Devon, UK
Re: Smelting old anvils (previously floating anvils)
As my character is currently smashing old anvils into nothing I wonder whether it might be time to re-visit this concept. There are a few locked threads back through the history of Haven that have discussed recycling in general and I think Loftar has previously said that it wouldn't be possible to calculate the recycled output without a lot of duplicated object data buuuut it would be really nice and I'm sure a little lateral thinking could come up with something; It lacks realism that when you destroy something there is nothing left over. Perhaps a recycling bench that has quality that softcaps the output of the recycled item based on that item's quality ?jorb wrote:Might consider.
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The_Lich_King
- Posts: 1507
- Joined: Fri Jun 20, 2014 5:24 pm
- Location: Another Island as per usual.
Re: Smelting old anvils (previously floating anvils)
+1
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.