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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Remove or fix experience
Experience is no longer a factor for me or any of my alts even with full studies, chain studying mirkwoods, I have an extra 10-15k at all times. Even if I do get low, I can get a couple thousand in 5 minutes by running around the new resource nodes, willows and regular stuff. Maybe reduce the experience gain a bit on everything or just call it quits and remove it altogether.
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Remove or fix experience
Isn't it mainly intended to reduce effectiveness of botting? It shouldn't get in the way of players playing normally; only bots should run out of experience.Tacheron wrote:Experience is no longer a factor for me or any of my alts even with full studies, chain studying mirkwoods, I have an extra 10-15k at all times. Even if I do get low, I can get a couple thousand in 5 minutes by running around the new resource nodes, willows and regular stuff. Maybe reduce the experience gain a bit on everything or just call it quits and remove it altogether.
That said, I agree that exp gain is currently a bit excessive. I'm constantly using Mirkwoods and my exp is only increasing.
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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Re: Remove or fix experience
Like I said, you can replenish a couple thousand in a few minutes, enough for any character, botter or otherwise.
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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xTrainx
- Posts: 515
- Joined: Sun Feb 02, 2014 8:22 am
- Location: Venezuela
Re: Remove or fix experience
experience have always been a mechanic to keep alts you log onto to stand infront of a cupboard full of mirkwoods while you do something else. it the idea wasnt to add another headache for actualy people playing, in that aspect experience work, plus the flavor text gives a little more color to the game
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Remove or fix experience
Still requires you to leave your base and play a bit thoughTacheron wrote:Like I said, you can replenish a couple thousand in a few minutes, enough for any character, botter or otherwise.
Removes the incentive to have 5 alts chain studying in complete safety with no combat abilities or discoveries
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Re: Remove or fix experience
This I agree with. Just saying the experience gain should be nerfed a bit. Like 20% or so overall. Maybe heavier nerfing on the new resources, they're all like 200-300xpxTrainx wrote: plus the flavor text gives a little more color to the game
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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synaris
- Posts: 1255
- Joined: Sun Jul 06, 2014 12:58 am
Re: Remove or fix experience
really? i can 400 exp from all the resources i find. i agree that its a bit too easy to gain exp i chain study mirkwoods like everyone else. i just keep gaining exp. whats the point of it?Tacheron wrote:This I agree with. Just saying the experience gain should be nerfed a bit. Like 20% or so overall. Maybe heavier nerfing on the new resources, they're all like 200-300xpxTrainx wrote: plus the flavor text gives a little more color to the game
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Remove or fix experience
also remove/nerf mirkwoods because dumb
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synaris
- Posts: 1255
- Joined: Sun Jul 06, 2014 12:58 am
Re: Remove or fix experience
wait until after we're done with em first.Kaios wrote:also remove/nerf mirkwoods because dumb
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Remove or fix experience
There were a lot of illogical decisions made before the start of this world such as adding stat caps but also adding other items/resources that allowed for significantly increased LP and attribute gain than the previous world which had no stat caps. The point of experience was to help reduce the impact of custom client features like the auto curio from being as useful as it was and still is so I think in that regard it has failed especially considering what was already mentioned about the experience of the new resources. Mirkwoods aren't the only curio used for this but they are the best one for sure.synaris wrote:wait until after we're done with em first.