In this version we can only make "metal" keyrings. Its very expensive for early stage.
It would be nice to see string keyrings.
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avros008
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String Keyrings
dafels wrote:the midges are not the problem,
you're the problem
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avros008
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spawningmink
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Re: String Keyrings
theres no need of keys anymore with the visitor debuff soooooooooooooooooooooooooooooooooooo keys are worthless
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
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loftar
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Re: String Keyrings
For the "early stage", I imagine you don't really need more than one key anyway. You are aware that you can use the same key for all gates, right?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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spawningmink
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Re: String Keyrings
loftar you dont understand.......you dont need locks on your gates due to visitor debuff you silly goose
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
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avros008
- Posts: 486
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Re: String Keyrings
İ got pali and 4 gate but i still dont have ore near so little keys taking 4 slot of my inventory.loftar wrote:For the "early stage", I imagine you don't really need more than one key anyway. You are aware that you can use the same key for all gates, right?
İt would be great to see cheap keyrings.
You can add max capacity for keyrings.
Example:
String one can take 5 key.
Metal one 20.
dafels wrote:the midges are not the problem,
you're the problem
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loftar
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Re: String Keyrings
As I said, though; are you aware that you can use the same one key for all those gates?avros008 wrote:İ got pali and 4 gate but i still dont have ore near so little keys taking 4 slot of my inventory.
"Object-oriented design is the roman numerals of computing." -- Rob Pike