I know this has been mentioned, but I really think this would be sweet
A toolbelt that goes in the belt slot with a few slots for tools, and when you butcher something, it uses the highest quality tool for the job. It could be a subscriber only thing. This would be awesome for quality of life.
TBH I would subscribe even if this was the only benefit, because of how much a pain in the ass it is to swap my sword for my axe every time i kill an animal.
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overtyped
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Toolbelt for subscribers
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Ozzy123
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Re: Toolbelt for subscribers
sounds cool
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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The_Lich_King
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Re: Toolbelt for subscribers
what would verifiers get? like a toolbelt with like only 1 or 2 slots? i am a verifier and even tho i have bought subs in the past i am on only verify now and would hate it if we were just left out.
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.
Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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VDZ
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Re: Toolbelt for subscribers
And it would also conveniently make sure I always have the right tool for the job with me at all times, which is definitely not a clear gameplay advantage over non-subscribers.
I don't know, man. Do you want to push Haven into a direction where you practically have to subscribe to play properly?
I don't know, man. Do you want to push Haven into a direction where you practically have to subscribe to play properly?
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TheLoli
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Re: Toolbelt for subscribers
I don't see how that suggestion would push HnH towards 'having' to subscribe to play properly. It's not a necessity and anyone can just as easily have the right tool for the job. It just would take out a step of running to a cupboard or chest to exchange tools or whatever. Doesn't exactly sound gamebreaking to me.
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synaris
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Re: Toolbelt for subscribers
time is a valuable resource and subscribers JUST GOT a new time saving feature added. maybe wait a while before giving even more benefits to subscribers.
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
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mietzi94
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smileyguy4you
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Re: Toolbelt for subscribers
i dunno, dont think there should be items for cash only (other than vanity), plus if i sub for a month get toolbelt does it go away after that month? A toolbelt though, mentioned many times b4, would be awesome for all, make it req hardened leather and metal or steel and let it hold a keyring, but no cash requirement
toolbelt great idea others have had
cash/sub for toolbelt bad idea
toolbelt great idea others have had
cash/sub for toolbelt bad idea
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sabinati
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Re: Toolbelt for subscribers
I don't see a reason to limit the availability of it
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VDZ
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Re: Toolbelt for subscribers
In the same way, Merchant's Robes aren't a necessity and it just means you can carry a tiny bit more stuff (plus it gives a stat bonus). Yet they're among the most valuable items in the game. All the more so for Traveler's Sacks, which do nothing but add some inventory space, at the cost of equipment slots even.TheLoli wrote:I don't see how that suggestion would push HnH towards 'having' to subscribe to play properly. It's not a necessity and anyone can just as easily have the right tool for the job. It just would take out a step of running to a cupboard or chest to exchange tools or whatever. Doesn't exactly sound gamebreaking to me.
Being able to carry more has always been a big advantage.