I feel as if it's uneasible to plant trees on anything but either a) a conveniently flat patch of forest that you include in your base layout
or b)a fugly unflat land of forest that you less conveniently have to include but can't terraform.
Seeing as most people are OCD about flattening, and how forcing people to center their town placement around something as derpy as existing forest tiles that don't give obsessive people aneurysms, could we at the very least have trees spread wald much faster than is presently the case? At the very least one tree should, by its completion, have spawned terrain far enough to allow for 2 other trees to grow fast. As it stands our fresh trees haven't spread anything at all yet, not even a measly tile under themselves.
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Faster planted tree terrain-spread rate
Forest terrain does spread incredibly slow. Last world outside Highgarden there was an area where someone started planting trees for a better hunting ground and about 2 months later even with a decent number of trees the terrain had barely spread and plenty of patches of the old terrain (moor I think) still existed.
It's way too slow.
It's way too slow.
-
sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Faster planted tree terrain-spread rate
Make it dirt and spam trees, it spreads faster over dirt.
-
Duane
- Posts: 260
- Joined: Mon Jun 07, 2010 3:54 am
Re: Faster planted tree terrain-spread rate
Does that mean I should stomp all grass I see to dirt in a tree farm?sabinati wrote:Make it dirt and spam trees, it spreads faster over dirt.
-
lachlaan
- Posts: 488
- Joined: Sat Apr 06, 2013 9:32 pm
Re: Faster planted tree terrain-spread rate
I know it's quicker to leave non forest terrain as dirt, in order for it to spread. it's just that I think the initial tree spawned wald spreads to dirt separately from the tree spawning mechanics. so the default tree generated terrain is still slow, way too slow. last world in a 2-3 month span a thick cluster of trees had not finished covering their tiny patch to forest.
-
Onep
- Posts: 2530
- Joined: Sat Nov 02, 2013 8:59 pm
- Location: Walwus
Re: Faster planted tree terrain-spread rate
viewtopic.php?f=48&t=46265&hilit=biome
Relevant thread
Relevant thread
Hours and hours of work. There isn't an easy "spam trees" button. And then you still have to cut them all down afterwards. And you still had to wait weeks for it to grow and spread in the first place. Putting your quality trees behind. AAAIIIIIEEEEEEEEEEEEEEEEEEEE!sabinati wrote:Make it dirt and spam trees, it spreads faster over dirt.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
-
APXEOLOG
- Posts: 1300
- Joined: Fri Apr 23, 2010 7:58 am
- Location: Somewhere on Earth
Re: Faster planted tree terrain-spread rate
Noone ever said haven is an easy game. Biom morphing is advanced mechanics, that's why it is slow.Onep wrote:Hours and hours of work. There isn't an easy "spam trees" button. And then you still have to cut them all down afterwards. And you still had to wait weeks for it to grow and spread in the first place. Putting your quality trees behind. AAAIIIIIEEEEEEEEEEEEEEEEEEEE!
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Faster planted tree terrain-spread rate
shut up you'd just use a bot for something like that anyways nerdAPXEOLOG wrote:Noone ever said haven is an easy game. Biom morphing is advanced mechanics, that's why it is slow.
-
Onep
- Posts: 2530
- Joined: Sat Nov 02, 2013 8:59 pm
- Location: Walwus
Re: Faster planted tree terrain-spread rate
APXEOLOG wrote:
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
