The tray is only a soft cap, I had q46 cheese and a q63 tub, its stayed at q46 through every stage.Dataslycer wrote: Cheese quality
[*]When cheese change, quality = (tray + curd or previous cheese) / 2 (need Verification)
-
rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: How quality works
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: How quality works
Yeah, this was changed and was noted in the announcements.rye130 wrote:The tray is only a soft cap, I had q46 cheese and a q63 tub, its stayed at q46 through every stage.Dataslycer wrote: Cheese quality
[*]When cheese change, quality = (tray + curd or previous cheese) / 2 (need Verification)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
Rudimental
- Posts: 26
- Joined: Fri Jul 09, 2010 12:27 pm
Re: How quality works
This is wrong. It seems more like:notacunt wrote:For the tanning process:
qLeather = (2*qHide + qBark + qWater + qTub)/5
qLeather = (3*qHide + qBark + qWater + qTub)/6
-
notacunt
- Posts: 31
- Joined: Mon Jul 05, 2010 1:33 pm
Re: How quality works
A wiki edit by an unregistered user put the quality formula for a Traveller's Sack as
I tested this and it wrong, the actual formula is :
Code: Select all
+ *Q1 = (sum(Hardened Leather q)+sum(String q))/13Code: Select all
qTSack = (average(Hardened Leather q)+average(String q))/2-
akakevin
- Posts: 3
- Joined: Sat Sep 04, 2010 1:53 am
Re: Mystery of quality revealed
Blaze wrote:All I know about animal HP is:
Level X Boars have ~300HP
Level X Deer have ~150HP
Level X Foxes have Less than 180HP, but more than 140HP.
Level X Bears have between 800-900 HP.
By the way is there an update of these items Militia sword, Bronze sword and Soldier sword?
Thanks
fantasy sword is my favorite sword
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: How quality works
Yes, there was an update on all melee items and the whole formula changed and all that junk.
--
Herbalist Table = (block Q + board Q + (fibre Q *2))/4
Green Tea Leaf Q = (fresh tea leaf Q + h tableQ ) /2
--
Herbalist Table = (block Q + board Q + (fibre Q *2))/4
Green Tea Leaf Q = (fresh tea leaf Q + h tableQ ) /2
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
Shask
- Posts: 326
- Joined: Tue Aug 24, 2010 1:31 am
- Location: Canada
Re: How quality works
Thanks for the great information in this thread. I'm 99.5% sure that I've received crops greater than 5QL more than the original but maybe I was just mistaken (I record a list of my highest QL plants, it said something like Carrot QL: 42 and I harvested a QL49).
-
mvgulik
- Posts: 4094
- Joined: Fri May 21, 2010 2:29 am
Re: How quality works
Is this (still) correct ?DatOneGuy wrote:Herbalist Table = (block Q + board Q + (fibre Q *2))/4
I just build a Herbalist Table that, based on the ingredients, should be at 58q, But according the some Green Tea Leafs I dropped on it. It a 33q table.
Only way I could get to the active table q is with:
(( (block Q + board Q + fibre Q) /4) + Agility) /2
Ignored(29): "Would you like to know more"
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: How quality works
Sounds strange, can you double check with another table and checking quality of every item you put in?mvgulik wrote:Is this (still) correct ?DatOneGuy wrote:Herbalist Table = (block Q + board Q + (fibre Q *2))/4
I just build a Herbalist Table that, based on the ingredients, should be at 58q, But according the some Green Tea Leafs I dropped on it. It a 33q table.
Only way I could get to the active table q is with:
(( (block Q + board Q + fibre Q) /4) + Agility) /2
I've tested this on over 20 tables and it's worked every time.
Make sure you're using the average of materials for 'block Q', 'board Q', and 'fibre Q'.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
mvgulik
- Posts: 4094
- Joined: Fri May 21, 2010 2:29 am
Re: How quality works
Taking a other good look at what I was doing ... And found my error. Working as you described now.
Thanks.
Thanks.
Ignored(29): "Would you like to know more"