Didnt See thatLadyV wrote:I suggested it before why not just have civilization affect special nodes. structures, walls, farming...within a certain range not only lowers spawn rate but quality of items. This makes it so natural wonders must be left free in order to produce and produce well.
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mietzi94
- Posts: 246
- Joined: Wed Sep 14, 2011 7:24 pm
Re: Village Claiming Ressource Nodes
Not life, but good life, is to be chiefly valued.
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stya
- Posts: 1037
- Joined: Wed May 21, 2014 3:13 pm
Re: Village Claiming Ressource Nodes
Nice idea but can be abused to grief... always see the downsidemietzi94 wrote:Didnt See thatLadyV wrote:I suggested it before why not just have civilization affect special nodes. structures, walls, farming...within a certain range not only lowers spawn rate but quality of items. This makes it so natural wonders must be left free in order to produce and produce well.but nice idea
