Game Development: Mammoth

Announcements about major changes in Haven & Hearth.
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Amanda44
Posts: 6485
Joined: Wed Sep 28, 2011 12:13 pm

Re: Game Development: Mammoth

Post by Amanda44 »

loftar wrote:
ven wrote:Please add some security for knarrs.
Yeah, I know; the question is just what kind of security.
Did you read this?

viewtopic.php?f=48&t=47612&p=620726#p620710
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
lachlaan
Posts: 488
Joined: Sat Apr 06, 2013 9:32 pm

Re: Game Development: Mammoth

Post by lachlaan »

sabinati wrote:anyone knows how to do those resource icons?
http://game.havenandhearth.com/mt/r/gfx ... ammothtusk

Browse, paste the link in the file box, it'll download it to a temp folder and use that.
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ravenguard19
Posts: 1300
Joined: Thu Jan 13, 2011 7:49 pm

Re: Game Development: Mammoth

Post by ravenguard19 »

Taxaso wrote:Sabretooths when?
Iceage confirmed
Image

Because we can and we will.... die!
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Potjeh
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Joined: Fri May 29, 2009 4:03 pm

Re: Game Development: Mammoth

Post by Potjeh »

jorb wrote:They may kill you, but only seldom attack.
Wait, they seldom finish you off, or they seldom aggro? Are they aggressive?
Image Bottleneck
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Amanda44
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Re: Game Development: Mammoth

Post by Amanda44 »

ravenguard19 wrote:
Taxaso wrote:Sabretooths when?
Iceage confirmed
Lol, I did actually have a comment on the introduction of mammoths but .... w/e. :)
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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evilboy666
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Joined: Wed Jan 25, 2012 11:48 am

Re: Game Development: Mammoth

Post by evilboy666 »

Amanda44 wrote:
loftar wrote:
ven wrote:Please add some security for knarrs.
Yeah, I know; the question is just what kind of security.
Did you read this?

viewtopic.php?f=48&t=47612&p=620726#p620710
Its kinda on hold because of the river blocking thing.
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Amanda44
Posts: 6485
Joined: Wed Sep 28, 2011 12:13 pm

Re: Game Development: Mammoth

Post by Amanda44 »

evilboy666 wrote:
Amanda44 wrote:
loftar wrote: Yeah, I know; the question is just what kind of security.
Did you read this?

viewtopic.php?f=48&t=47612&p=620726#p620710
Its kinda on hold because of the river blocking thing.
Ahh right, I remember now, thanks. :)
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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VDZ
Posts: 2766
Joined: Sun Jul 17, 2011 2:27 am

Re: Game Development: Mammoth

Post by VDZ »

jorb wrote: [*] Snow should now melt on logged off characters, as reported here.
I assume this also applies to other decaying items, such as Mandrake Roots?
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jorb
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Location: Here, there and everywhere.

Re: Game Development: Mammoth

Post by jorb »

VDZ wrote:
jorb wrote: [*] Snow should now melt on logged off characters, as reported here.
I assume this also applies to other decaying items, such as Mandrake Roots?
Loftar insisted that they didn't have the same problem. Do they?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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VDZ
Posts: 2766
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Re: Game Development: Mammoth

Post by VDZ »

jorb wrote:
VDZ wrote:
jorb wrote: [*] Snow should now melt on logged off characters, as reported here.
I assume this also applies to other decaying items, such as Mandrake Roots?
Loftar insisted that they didn't have the same problem. Do they?
I'm not certain, but I heard implications from others that they do. Maybe those others were wrong. How long should it take for Mandrake Roots to decay? I have one in an alt's inventory right now.

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