Some way to cultivate forageables without farming

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Smoopadoop
Posts: 390
Joined: Tue Apr 22, 2014 8:15 am
Location: Somewhere in Australia, probably.

Some way to cultivate forageables without farming

Post by Smoopadoop »

I had a thought of a village who had claimed a wooded area, and every day foraged through it for nettles for their poultices, berries for their pies, etc. But what if this village was big? What if they needed LOTS of berries to feed their dudes, lots of nettles to heal their (minor) wounds? Maybe in that area, they could spread a type of fertilizer to help forageables grow faster?

As to what ingredients make up the fertilizer, i do not know. But hows the idea?
MODS ARE ASLEEP POST SMALL BART
ImageImageImageImageImageImageImageImageImage
User avatar
Ysh
Posts: 5953
Joined: Sun Jan 31, 2010 4:43 am
Location: Chatting some friends on forum

Re: Some way to cultivate forageables without farming

Post by Ysh »

Smoopadoop wrote:I had a thought of a village who had claimed a wooded area, and every day foraged through it for nettles for their poultices, berries for their pies, etc. But what if this village was big? What if they needed LOTS of berries to feed their dudes, lots of nettles to heal their (minor) wounds? Maybe in that area, they could spread a type of fertilizer to help forageables grow faster?

As to what ingredients make up the fertilizer, i do not know. But hows the idea?
If they need lots they can have lots of people. Lots of people can forage lots of items. Is this not a good solution?
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
User avatar
Arcanist
Posts: 2664
Joined: Mon Mar 19, 2012 2:01 pm

Re: Some way to cultivate forageables without farming

Post by Arcanist »

They would just need to organise their foragers to go out every half hour and not any more.
molenga
Posts: 360
Joined: Wed Feb 25, 2015 7:00 pm

Re: Some way to cultivate forageables without farming

Post by molenga »

Smoopadoop wrote:I had a thought of a village who had claimed a wooded area, and every day foraged through it for nettles for their poultices, berries for their pies, etc. But what if this village was big? What if they needed LOTS of berries to feed their dudes, lots of nettles to heal their (minor) wounds? Maybe in that area, they could spread a type of fertilizer to help forageables grow faster?

As to what ingredients make up the fertilizer, i do not know. But hows the idea?
Berries are farmable using tpp and herbalist tables.

And I like the fact that some plants can only be foraged and not farmed, but I believe we should have some farmable medicinal plants introduced to the game, to give farmers a way of producing at least some healing items for villages.
Smoopadoop
Posts: 390
Joined: Tue Apr 22, 2014 8:15 am
Location: Somewhere in Australia, probably.

Re: Some way to cultivate forageables without farming

Post by Smoopadoop »

molenga wrote:tree planter's pot
I meant blueberries oops
MODS ARE ASLEEP POST SMALL BART
ImageImageImageImageImageImageImageImageImage
User avatar
pedorlee
Posts: 1321
Joined: Sat Feb 04, 2012 10:36 pm

Re: Some way to cultivate forageables without farming

Post by pedorlee »

Arcanist wrote:They would just need to organise their foragers to go out every half hour and not any more.
> implying people have no life


I think its a good idea.
But then heartlings wont go outside walls...

Return to “Critique & Ideas”