Knarr Security Idea

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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evilboy666
Posts: 598
Joined: Wed Jan 25, 2012 11:48 am

Knarr Security Idea

Post by evilboy666 »

This idea is mainly being able to apply the visitor buff to people on boat. And its so fresh i couldnt think of a was this could be used for malice acts so im posting here for discussion. The idea is that making special add-ons to the walls that 2 can be linked over a river to provide like a invisible gate on which the people passing from that line would get/lose the debuff. and the 2 buildings have to be connected the other way with walls. So in order for this to work you need to completely surround the lets say lake with 1 river leading out with walls. I tried to illusture it here:

Image

So green stuff if land and blue is water obviously i even detailed the swallows.
The brown line is the wall of choice aka palisade.
The red square is the special add-on building to the wall and the grey is the invisible link between them.

Makesthat little area in the middle crime free zone.
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synaris
Posts: 1255
Joined: Sun Jul 06, 2014 12:58 am

Re: Knarr Security Idea

Post by synaris »

if this were a thing it would simply inspire villages to claim a lake by default. im against this.
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
fuinharlz
Posts: 180
Joined: Tue Jan 07, 2014 2:45 am

Re: Knarr Security Idea

Post by fuinharlz »

I still think the only viable way to secure a knarr would be a way to transfer it to land!

Anything you put in that prevents players from passing by a river would be used to troll. If you get any mechanics like a key to acess the knarr, ppl can just block rivers with knarrs.

The best way to protect a knarr, in my opinion, would be a cart, pulled by a bull, to ride the knarr out of water, and THEN add a huge gate to palisades and/or brickwalls that would allow a knarr to go by, so players can make dry docks!

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