Jesus horse almighty

The worst monsters in the Hearthlands warp the fabric of space and time...
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Sollar
Posts: 561
Joined: Wed May 26, 2010 2:53 pm

Jesus horse almighty

Post by Sollar »

Image

Image

Case is simple. Telported along a road, the end signpost was near deep water (also there was a boat parked there). The result is that I'm stuck on my horse over deep water, jesusing around. I can move around a small area, but I cannot teleport back, get on the ground. All I can do is HF away luckily ...

Also made a gif but I suck at this stuff so you'll have to click the link to check it

http://i.imgur.com/2vZW3N7.gifv

Can this be exploited to jump the walls ? Maybe ...
Now cape pls ...
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jorb
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Location: Here, there and everywhere.

Re: Jesus horse almighty

Post by jorb »

Sollar wrote:Can this be exploited to jump the walls ? Maybe ...
Now cape pls ...
No on both.

Will look at it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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jorb
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Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Jesus horse almighty

Post by jorb »

Too obscure. Won't fix. Just don't do it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Raffeh
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Joined: Sun Jul 17, 2011 12:16 pm

Re: Jesus horse almighty

Post by Raffeh »

jorb wrote:Too obscure. Won't fix. Just don't do it.
Naughty Sollar just don't do it aite...
TRAITORS WILL BE SHOT.
Yasodhara
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Joined: Sat Aug 29, 2015 5:10 am

Re: Jesus horse almighty

Post by Yasodhara »

Image
Just did the same thing. Jorb, save my horse please!

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